Build:R/Mo 55 Ranger
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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A 55 Ranger makes use of a ranger’s ability to move fast to aggro a larger group, and preparations to make killing monsters faster. This build also makes it possible for players who don't have a monk and don't want to make one be able to have a 55 for farming.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Healing Prayers | 9 |
Smiting Prayers | 9 |
Protection Prayers | 12 |
Expertise | 1+3+1 |
Wilderness Survival | 3+3 |
- Suggest a few optional skill(s) if you included an Optional slot in the skill bar.
[edit] Equipment
- Armor because of energy concerns, druids armor from shing jea monastery is recommended for cost effeciency.
- Weapons -50 hp cesta form cities of ascalon quest, weapon with perfect enchant mod.
You should have a physical weapon for Apply Poison.
[edit] Usage
This build works very much like the 55 monk build, but requires more patience. When you first get out of town, cast mending and wait till energy is recharged to full, then cast essence bond, wait for recharge then cast Balthazar’s spirit. If using druid’s armor, you should now have 28 energy and no energy regeneration. Once all the maintained enchantments are up, get near target of your farming cast protective spirit, and keep it up like in normal 55. When casting SOJ put serpent’s quickness up to help get it up again faster and use apply poison and cycle through targets.
[edit] Counters
The counters are the same as on normal 55 monk.
[edit] Variants
List the major variants. Yea i know this build is crap
[edit] Notes
This is an optional section. You may add any additional notes that might pertain to the build.
[edit] See Also
This is an optional section. You may add any other articles that will pertain to your build.