Build:R/E BM knocker

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Contents

The Beast Master knocker is all about using the pet to daze targets. To get the dazed condition, Gale is used. Gale is one the few skills that knocks down for more than one second and does not need point blank range.

[edit] Attributes and Skills

RangerElementalistRanger / Elementalist Attribute Rank
Beast Mastery 12 + 1 + 3
Expertise 11+1
Air Magic 5
Glyph of Energy

Glyph of Energy

Gale

Gale

Bestial Mauling

Bestial Mauling

Predatory Bond

Predatory Bond

Disrupting Lunge

Disrupting Lunge

Comfort Animal

Comfort Animal

Charm Animal

Charm Animal

Resurrection Signet

Resurrection Signet

[edit] Equipment

  • Armor: Druid's Armor for energy
  • Insightful 20/20 Air Staff of Defense/Fortitude (there are no beast mastery weapons)

[edit] Usage

  • Precast Predatory Bond for health gain whenever pet hits.
  • Charm Animal is just to bring your pet with you.
  • Find any caster target that is not in a Ward of Stability and cast Glyph of Energy then Gale on them when your pet is on them.
  • Bestial Mauling after Gale hits. That caster is now dazed for 20+ seconds.
  • Go look for another caster to harass. Use Disrupting Lunge on them while they are casting a skill.
Disrupting Lunge is the main interrupt whereas Dazed is for shutdown.
  • Comfort Animal when your pet is hurt.
  • Resurrection Signet to resurrect a party member.


[edit] Counters

  • Snares on your pet
  • Health degeneration
  • Interrupts
  • Energy denial
  • Blind on pet
  • Condition removal

[edit] Variants

  • Heal as One instead of Glyph of Energy if you think you can deal with timing gale so you don't get much exhaustion.

[edit] Notes

  • Air Magic at 5 to get the 100% Knock Down chance on Gale.
  • Glyph of Energy is to avoid exhaustion.
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