Build:N/any Spoil Victor Necro
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure. This build has been designed for the following use: |
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A Spoil Victor Necro can be a deadly opponent. The build is extremely versatile, as it can be effectively used to kill physicals, offensive casters, and healers. The purpose is to reduce the health of your targets to a point where they are extremely vulnerable, and then to finish them off with minor spike damage.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Blood Magic | 12 + 1 + 3 |
Soul Reaping | 12 + 1 |
Curses | 3 + 1 |
[edit] Usage
The build is fairly straight-forward.
- Open up with Life Siphon, then follow up with Spoil Victor. Use Parasitic Bond as a cover.
- Shadow Strike offers a nice opening spike damage, while Blood of the Aggressor provides fast recharging utility spike.
- Signet of Lost Souls is used mostly for energy management.
The fast recharge of all the skills, combined with long duration allows you to actually spread the hexes around. You can easily maintain the combination of Life Siphon, Spoil Victor, and Parasitic Bond on up to 2 targets at a time. A good idea would be to spam Life Siphon over all targets available, for a nice hefty health regeneration for a good 20 seconds. Obviously, make sure you make good use of Signet of Lost Souls for energy management purposes.
[edit] Counters
- Backfire, Diversion, Blackout, etc. - Mesmer anti-caster/shutdown builds
- Hex removal, esp. Divert Hexes and Expel Hexes
- Interrupts
- Touch rangers, as they use skills, not spells or attacks (the exception to this is Offering of Blood)
[edit] Variants
Good skills to use in the Optional slot are:
- Blood Renewal for self-healing purposes, esp. in RA, AB. Blood Renewal has another benefit- if you are the target of a foe suffering from Spoil Victor, the life sacrifice will often times push your health below that foe's health, allowing for Spoil Victor to trigger more often, while the health regeneration and the major heal at the end will allow you to soak up damage.
- Damage buffers like Awaken the Blood
- Additional Blood spike skills such as Vampiric Gaze, Barbed Signet, etc.
- Support skills such as Draw Conditions, Aegis, etc. (Monk secondary)
- Arcane Echo to duplicate Spoil Victor and spread it around more rapidly. (Mesmer secondary)
- Scourge Healing, if you take 2 points out of Soul Reaping and add 9 to Smiting Prayers, to pressure enemy monks.
Alternatively, you can replace Shadow Strike with another similar Blood spike skill, Life Siphon with another degen hex, Parasitic Bond with another cover hex, etc.
[edit] Notes
- The effectiveness of this build increases the more rapidly the target unloads its attacks or spells on a creature with less health. For example, Assassins with their fast and damaging skill combos will trigger Spoil Victor multiple times. Elementalists casting Stone Daggers to maintain their defenses, or Monks using Reversal of Fortune are also good examples.
- The effectiveness of this build also increases the more health your target has. In a GvG/HA setting the Guild Lord or the Ghostly Hero are perfect targets. Same goes for targets under the effect of health-buffing Enchantments such as Vital Boon.
- AoE attacks such as Dervish scythe attacks or Cyclone Axe will trigger on every target hit by the AoE attack that has less health than the attacker.
- Also note that bosses and powerful enemies in PvE (such as Shiro) are extremely vulnerable to Spoil Victor because of their huge reserves of health (Shiro has approximately 6300.)
[edit] Template
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