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The "IV Transfusion" Necromancer brings heavy degeneration to the
board via hexes, considerable
direct damage capabilities and excellent long-term endurance via
health regeneration and energy management, while also redirecting
some of the health it steals to other team members.
[edit] Attributes and Skills
[edit] Equipment
- Cast Demonic Flesh on yourself before you enter the
fight.
- Apply Reaper's Mark with Life Siphon on multiple targets to inflict
-8 degen for nearly 30 seconds.
- It is generally better to attack targets that have over 50%
health at first so you can use Shadow Strike and Lifebane Strike
to cause 200 HP damage spikes,
healing you for 100 HP in the process.
- Once a target drops under 50% life start using Signet of
Lost Souls to bring in both health and energy. Make sure
targets near to death have Reaper's Mark on them - that way, when
they die you’ll receive +14 energy from Soul Reaping and +14 energy
from Reaper’s Mark, giving you enough energy to spam both Shadow Strike and
Lifebane
Strike.
- Finally, use Blood Bond on team members under pressure to give
them +6 regeneration at a cost of -3 degen to you. This
should be cancelled out by the regen you're getting from Life
Siphon, along with the HP gain from Signet of Lost Souls, Shadow
Strike, and Lifebane Strike.
[edit] Counters
- Enchantment removal will drop the total amount of HP you can
store up, which will hurt your survivability.
- Anti-Casting spells, such as Backfire, will stop you spamming your Strikes, but
your degen hexes will still be in place and you can still activate
Signet of Lost Souls.
- Spoil
Victor
[edit] Variants
- Demonic Flesh or Blood Bond can be replaced with:
- Awaken The Blood, to boost your other spells
- Order of Pain, to increase the damage output of the rest of
your party
- Blood Ritual, to act as a battery for your casters
- Add Dervish as a secondary profession, and switch out Demonic
Flesh and Signet of Lost Souls for Mystic
Regeneration and Blood Renewal. Adjust attributes to include 8
points in Earth Prayers. Mystic Regeneration + Blood Renewal
provides +12 regen to fuel Blood Bonds and provide increased self
healing.
- As the casting of Demonic Flesh revolves around maximum HP, try
not to recast it until it has expired.
- Stats without enchantment; HP: 470 ENG: 40 Stats with Demonic
Flesh enchantment; HP: 723 ENG: 45.