Build:N/any General Minion Master

From GuildWiki

Jump to: navigation, search
test
Image:Warning.png On May 1, 2007, all articles in the GuildWiki build namespace will be deleted. After that date, no build articles may be posted to the GuildWiki in either the main or build namespaces before a new policy is decided on. Find the reasoning and the details behind this at GuildWiki:Builds wipe.

Contents


[edit] Attributes and Skills

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 9-12 +1
any 0-9
Animate Bone Fiend

Animate Bone Fiend

Blood of the Master

Blood of the Master

Optional

Optional

Optional

Optional

Optional

Optional

Optional

Optional

Dark Bond

Dark Bond

Generic resurrect

Generic resurrect

[edit] Equipment

  • Armor with Minion Master Insignias works the best.
  • NO health+
  • One Piece of Armor with Bloodstained Insignias
  • Most minion Masters prefer Death Staves or Wand/Focus combos with HCT Death Spells.

[edit] Usage

  • Minion Masters Should stay towards the back of the fight before they have minions.
  • After the MM Has Some minions, they should stay in the midline to be in range of corpses when they become available.
  • Never let yourself die with minions. Kill them off with Taste of Death, or have Dark bond redirect your damage to them.
  • The MM should heal themselves though a self heal they bring.
  • Use blood of the master to keep your minions alive, but be careful when your under fire or there are multiple MMs in the party.

[edit] Counters

  • Corpse Denial
  • Anti-Caster Conditions and Hexes
  • Scourge Healing Placed on Minions can increase the damage you take per BoTM.
  • Spam DIsabling SKills(you are spamming BoTM After all.)


[edit] Variants

The Minion Masters bar can vary greatly, but it usualy has one melee minion, fiends, blood of the master and some self heal. Other spots include damage mitigation, or damage spells.

A Minion Bomber also uses minions, but instead of trying to maintain 10 minions they create cheap minions and blow them up with death nova on them.

[edit] Variants with Secondary Professions

[edit] Necromancer/Warrior

The warrior Secondary doesn't offer much to the MM, you can use some of their stances for defensive measures.

[edit] Necromancer/Mesmer

The Mesmer secondary can add some enegy management, as well as a couple spells to spread conditions.

[edit] Necromancer/Ranger

The ranger secondary can add a variety of options for an MM.

[edit] Necromancer/Monk

The monk secondary is usuauly favoured for its self heal abilities.

[edit] Necromancer/Elementalist

The elementalist secondary can give energy management and methods of chaining long casting spells.

[edit] Necromancer/Ritualist

The restoration line can add many optins for self healing and defense.

  • Weapon of Warding For self Defense
  • Splinter Weapon Can be used on Vampiric horrors for additional healing as the area of effect from each "splinter" will heal you as well.
  • Wielder's Boon Can be used in combination with wielder's boon for a self heal.

[edit] Necromancer/Assassin

The assassin line can add a few twists to a standard MM.

  • Assassin's Promise Can be used on a Minion spawned from Malign Intervention, which can quickly be taken control of and killed off.

[edit] Necromancer/Paragon

The paragon can add support to your minions increasing your damage output.

[edit] Necromancer/Dervish

The dervish line can add some defense and healing abilities.

[edit] Different Builds

Although variants are talked about, there are a few builds that are seen more then others.

[edit] Necromancer/Any:Flesh Golem MM

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 12 +1
Animate Bone Fiend

Animate Bone Fiend

Animate Bone Horror

Animate Bone Horror

Animate Flesh Golem

Animate Flesh Golem

Blood of the Master

Blood of the Master

Taste of Death

Taste of Death

Dark Bond

Dark Bond

Optional

Optional

Generic resurrect

Generic resurrect

  • This Minion Master uses Flesh Golem's higher health to use Taste of Death as a self heal without killing it.
  • You may instead alter the attributes and use a different self heal other then Taste of Death.

[edit] Necromancer/Any:Aura of the Lich MM

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 9 +1
Blood Magic 9 + 1
Animate Bone Fiend

Animate Bone Fiend

Animate Bone Horror

Animate Bone Horror

Blood of the Master

Blood of the Master

Aura of the Lich

Aura of the Lich

Blood Renewal

Blood Renewal

Dark Bond

Dark Bond

Optional

Optional

Generic resurrect

Generic resurrect

  • Other Alternatives to Blood Renewal are Mystic Regneeration and Healing Breeze.
  • This MM uses AoTl and Regeneration to spam Blood of the master and keep minions alive.
  • Best used in parties with multiple MMs.

[edit] Necromancer/Any:OoU MM

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 12 +1
Animate Bone Fiend

Animate Bone Fiend

Animate Vampiric Horror

Animate Vampiric Horror

Blood of the Master

Blood of the Master

Order of Undeath

Order of Undeath

Taste of Death

Taste of Death

Dark Bond

Dark Bond

Optional

Optional

Generic resurrect

Generic resurrect

  • The optional spot is best served with a self heal such as Heal Area.
  • The Sacrifice from the Build will be very heavy so be careful when you use OoU.

[edit] Necromancer/Any:Jagged Nova Bomber

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 12 +1
Animate Bone Minions

Animate Bone Minions

Death Nova

Death Nova

Jagged Bones

Jagged Bones

Signet of Lost Souls

Signet of Lost Souls

Taste of Death

Taste of Death

Optional

Optional

Optional

Optional

Generic resurrect

Generic resurrect

  • The Minion Bomber uses cheap, disposable minions and uses them as bombs with death nova to deal high armor-ignoring damage.

[edit] See Also

Personal tools
Sponsors