From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
This build was voted unfavored for the following reasons:
- Hard to find a proper use.
- Not a dependent build.
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The BoonSig Protector is an attempt to make the utterly
conditional skill, Boon Signet, to have a use. It has subpar
healing capability, and should be used similar to a bonding
build.
[edit] Attributes and Skills
[edit] Equipment
- Acolyte's Armor for the +10 armor while
enchanted
- +5 energy 20/20 Protection Staff of enchanting (+20%)
- Blessed Aura lengthens your enchantments by roughly a third.
Combined with the staff it lengthens 59.6% since 1.33 x 1.2 =
1.596.
- Cast Vigorous Spirit on meleers and Barrage Rangers. This
allows them to deal with healing themselves.
- Lasts roughly 48 seconds.
- Protective Spirit is an antispike skill which doubles as a
trigger for Dwayna's Kiss.
- Lasts roughly 25 seconds
- Holy Veil should be used to remove hexes.
- It doubles as a trigger for Dwayna's Kiss, so cast it on the
player with a hex, Dwayna's Kiss them, then remove the hex by
removing the enchantment.
- Boon Signet's energy gain triggers off enchantments. It is
advisable to use it only whent he target has
- Cast it on someone with 3 enchantments. If you are unsure how
many enchantments people have, maintain Vigorous Spirit, Protective
Spirit on yourself at all times and then use Boon Signet.
- Mend Ailment is a condition remover. Can also be used for a
subpar self heal.
- Dwayna's Kiss heal bonus triggers off enchantments and hexes.
It is best used on targets buffed with Vigorous Spirit and
Protective Spirit.
- Rebirth is a resurrect skill.
[edit] Counters
- Skills that reduce effectiveness of signets such as Primal Echoes, Panic, Wither, Malaise
- Energy denial
- Interrupts
- Enchantment removal
- Degen
- Hex and Condition spam
- Scourge Healing
- Lifestealing
[edit] Variants
- Inspired
Hex instead of Holy Veil dropping points in Healing to 11+1,
Protection to 7+1, and then pumping Inspiration Magic to 7.
- Healing
Touch instead of Rebirth, dropping the resurrection ability for
a decent self heal
- 14 divine favor for the 6 energy breakpoint for Boon
Signet
- Boon Signet is the energy management
- Blessed Aura is the only maintained enchantment
- This can be considered a "gimmicky" build like a Build:R/N Touch Ranger.