Build:Me/any Inspired Denial

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Contents

Uses the powerful energy draining skills from the inspiration line to give you good energy management and some self healing.

[edit] Attributes and Skills

MesmerMesmer / Any Attribute Rank
Inspiration Magic 11 + 1 + 2
Domination Magic 11 + 2
Fast Casting 8 + 1
Ether Phantom

Ether Phantom

Drain Delusions

Drain Delusions

Energy Burn

Energy Burn

Ether Feast

Ether Feast

Signet of Weariness

Signet of Weariness

Energy Tap

Energy Tap

Energy Drain

Energy Drain

optional

optional

[edit] Equipment

  • Armor that gives additional armor or health
  • Staff, Inspiration, max health mods (should amount to +60 health)

[edit] Usage

  • Start out casting Ether Phantom.
  • Cast some of your other skills to drain their energy.
  • Before Ether Phantom recharges, use Drain Delusions.
  • For a quick spike of energy loss use Ether Phantom -> Energy Drain -> Drain Delusions (-19)
  • If a melee character starts chasing you, kite and cast Ether Feast often to maintain health.

[edit] Counters

Adrenaline skills do not need energy. Anti spellcaster hexes/conditions (if you bring Power Leak, you can interrupt most anti spell hexes)

[edit] Notes

This build is rather resilient to energy denial.

[edit] See also

Build:Me/any E-Surge Mesmer


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