Build:E/Me Magnetic Channeler
From GuildWiki
![]() |
This build has been archived and is
not updated by the GuildWiki community.
This build is only maintained for historical reference and may contain incorrect or outdated information. |
|
This build ressembles the Build:W/E Magnetic Soldier and the Build:E/any Multi-Purpose Farmer except it is easier to play and cheaper. It is designed to farm Mountain Trolls just outside of Droknar's Forge.
[edit] Attributes and Skills
![]() ![]() |
Attribute Rank |
---|---|
Earth Magic | 11 + 1 + 3 |
Air Magic | 7 + 1 |
Energy Storage | 10 + 1 |
Inspiration Magic | 7 |
[edit] Equipment
- A superior Rune of Earth Magic for better armor, damage and longer Magnetic Aura.
- A minor Rune of Energy Storage.
- A minor Rune of Air Magic isn't bad.
- A minor Rune of Water Magic helps if you choose Armor of Mist.
- Any max armor will do since you will be evading 75% of the attacks.
- Any weapon will also do.
[edit] Usage

First use Windborne Speed to pass Mountain Trolls or Avicara before the cave. Once at the cave, cast Aura of Restoration and Channeling. Approach the Trolls and attack one. Immediatly cast Kinetic Armor, Glyph of Renewal and Magnetic Aura. When the Mountain Trolls close on you, use Whirlwind followed by Aftershock for maximum damage. Then, all you have to do is keep Magnetic Aura up with Glyph of Renewal and spam Channeling, Aura of Restoration and Windborne Speed to keep your health and energy nearly maxed and to make Kinetic Armor last forever.
[edit] Notes
- You have to face at least 6 enemies for Channeling to keep your energy high. Otherwise, you will be short of energy before the Trolls die.
- Never forget to cast Glyph of Renewal before casting Magnetic Aura or you will have to run away to live.
[edit] Variants
- There are actually 2 spells, Windborne Speed or Armor of Mist, that can be used for a speed boost. Both are good choices, you only choose what you prefer: Shorter length and spammable or long length and armor boost. Don't forget that if you choose Armor of Mist, you have to boost Water Magic with the remaining 6 points, increasing it to 3+1 (from a minor rune).
[edit] See Also