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This build is designed to run from Beacon's Perch to Droknar's
Forge, but it can be used to run to most destinations. Skills for
this build can be obtained by any player that owns Nightfall
campaign no other campaigns are needed (it is of course a plus if
the player owns the Prophecies campaign so the build can be used
for what it is intended to).
[edit] Attributes and Skills
[edit] Equipment
- Use Extend Enchantments followed by Mystic
Regeneration, Fleeting Stability and Vow of Silence
before entering any combat where enemies use both KD and slowing
spells and then use Harrier's Haste when it ends use Pious Haste if you are
stripped of important enchants while recasting start with casting
Pious Haste to remove VoS. Be sure to not have Pious Haste on you
when you are recasting your enchantments. If you get hexed use
Pious Restoration while enchanted if you remove Fleeting Stability
follow up with balanced stance (if there are KD oponents). If there
are no slowing spellcasters in the area you can skip Vow of
Silence, just as you can skip Fleeting Stability if there are no KD
enemies.
- Be aware of Grawl Crones that can cast Chilblains and strip
you of your enchantments if you get close.
- If you have to recast your enchantments while a wurm is
attacking you, use Balanced Stance to not get knocked down.
- Avoid avicaras while recasting enchantments at all costs since
they can remove one or two before you get the cover of Vow of
Silence
- Try to avoid traps, if you happen to trigger one keep running
until you lose your enchantments and then quickly put up Mystic
Regeneration and Vow of Silence to try to make it to the
nearest safe zone.
- When running past the Tundra Giant try to dodge some attacks since
your armor is not that great
- Stop before the group of Avicaras in the start and recast your
enchantments.
[edit] Counters
- Skills that strip enchantments.
[edit] Variants
See discussion
[edit] Similar Builds