From GuildWiki
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This build is designed to apply massive spike damage to light-
and medium-armored targets. In most situations, Warriors should be avoided
until softer support targets have been neutralized. This build
relies on Palm
Strike to eliminate the need for a Lead Attack.
[edit] Attributes and Skills
[edit] Equipment
- Selecting the appropriate target is essential to the success of
this build's skillchain. Choose a target that is not adjacent to
any of its allies or its allied pets/spirits.
- Run up to your target and lead with Palm Strike which doubles as an Off-Hand
Attack.
- If your target is still not adjacent to any of its allies,
continue attacking using this skill-chain: Horns of the
Ox, Falling Spider, Twisting Fangs.
- If the target has moved to be adjacent with its allies, simply
follow Palm Strike with Twisting Fangs.
- Use Blinding Powder and Shadow Refuge as
necessary to prevent and heal damage.
- If a target begins to run away, use Dash to catch up with them.
[edit] Counters
[edit] Variants
- Dash can be switched out with Shadow of Haste for a longer speed
boost at the cost of Dash's faster speed.
- If used in Alliance Battles, drop Resurrection Signet for Unseen Fury, as this
synergizes well with Blinding Powder.
- In Alliance Battle use Heart of Shadow instead of Resurrection Signet.
- Consider using Shadow of Haste instead of Resurrection Signet,
keeping dash so you can break the stance in tight situations.