Build:A/any Chain Spammer

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

Contents

This build is made to have a chain of attacks, then after the chain of attacks, the build spams... All you have to do is keep on repeating the same attacks over and over till your target is dead!

[edit] Attributes and Skills

AssassinAssassin / Any Attribute Rank
Dagger Mastery 12 + 3 + 1
Shadow Arts 9 + 1
Critical Strikes 9 + 1
Death's Charge

Death's Charge

Unsuspecting Strike

Unsuspecting Strike

Wild Strike

Wild Strike

Death Blossom

Death Blossom

Moebius Strike

Moebius Strike

Feigned Neutrality

Feigned Neutrality

Death's Retreat

Death's Retreat

Resurrection Signet

Resurrection Signet

[edit] Equipment

  • Full set of Radiant Armor
  • Superior Rune of Vigor
  • Three Runes of Attunement

[edit] Usage

Usage is very straightforward, use the skills from left to right. After Moebius Strike go onto Death Blossom then Moebius Strike, keep repeating these skills till target is dead. After target is dead, select target ally and use Death's Retreat on that ally. Then wait till energy is full, so you can make another strike.

[edit] Counters

  • Blindbots will stop you from killing your target. You can kill the blindbot since it will not be able to blind you during Shadow Shroud and you can use both Caltrops and Shadow Shroud while blinded.
  • Pre-veil will enable the target to remove Shadow Shroud ruining your combo, but it isn't common for an enemy to preveil themself multiple times due to energy issues (you will just have to waste your first combo to get the target to remove its veil).
  • Hex Breaker will be a huge problem if you are the only person on your team using hexes.
  • Most common assassin counters.

[edit] Notes

This combination takes longer to use and recharge than the usual Shadow Prison Burst of Aggression build, but the fact that it keeps the target from casting spells during that time makes it very much more effective in almost every situation (excluding Alliance Battles).

[edit] Variants

  • Dark Prison can replace caltrops for a shadow step, although it has a longer recharge and doesn't snare as effectively as cripple. It will however remove hex-breaker which would otherwise ruin your chain, and your target MIGHT remove its pre-veil to remove it.


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