Build:A/W Hundred Blades Assassin
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This build uses the assassin`s critical hits and the warrior`s elite Dragon Slash to create a lethal support tank.
[edit] Attributes and Skills
Any / Any | Attribute Rank |
---|---|
Critical Strikes | 6 + 1 + 2 |
Shadow Arts | 8 |
Swordsmanship | 12 |
Tactics | 9 |
[edit] Equipment
- Any max armor with armor increase on chest and health increase on rest of body
- Max damage Furious sword, Best with an Sword Hilt of Fortitude. Any max tactics shield With +30Hp will do.
[edit] Usage
Wait until the teams primary tank has aggroed the enemy before using Death's Charge on target enemy.
Just before using Dragon slash activate "For Great Justice!" Spam your three attack stills as they recharge. When health is about
50% activate Shadow Refuge then Use Healing Signet. Keep this process up until mob/bossis defeated. Use
Signet of Malice As needed
[edit] Counters
- When Death's Charge is down slowing hexes might be a problem.
- Most health stealing/decreasing hexes since this build has no hex removal.
[edit] Variants
This build is in generic very changeable. E.x:
You can change you're damage dealing skills freely, adjusting to
the areas mobs, number and level
- "For Great Justice!" can be swapped with Tiger Stance or such for increased attack speed.
[edit] Notes
- This build is a Support tank build, due to the low armor of the assassin it is recommended not to be the first one charging into the
enemy mob. Witch will almost always lead to your death.
- The build does great against rather low armored targets, so solo aggroing warriors is not smart
- If u decide to use this build i RA. Take ressurecition signet instead of Deaths charge.
- The build noticed on top is also usable by W/A. For that build This is the Upset:
[edit] Attributes and Skills
Any / Any | Attribute Rank |
---|---|
Strength | 12 |
Shadow Arts | 8 |
Swordsmanship | 10 + 1 + 2 |
Tactics | 9 |
Epquipment: Sword and shield the same as above (U could use strength shield and drop tactics. Use the remeaning points in shadow arts) Armor: