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A PvE only retake on the Leet Ganker build. The only downfall
to it is Assassin's Promise failing, which can be fully countered
by wise target selection.
Similar to the Build:A/W Berserking Shadow
this build is for PvE only and uses deadly dagger attacks coupled
with degenerative conditions along with Assassin's
Promise to swiftly kill your target and be able to move on to
the next target without delay, while having Lightning
Reflexes as not only an IAS, but a very high block rate. It is
capable of taking out most targets by itself, but heavily armored
or healed targets are best killed with team spikes just to be safe.
If nothing else, this is probably the most fun build you will ever
run.
[edit] Attributes and Skills
[edit] Equipment
- Select your target and activate Assassin's
Promise
- Choose targets VERY carefully. Take out 'squishy' targets such
as monks, elementalists, etc. first. Then when the mob begins to
wind down to a few monsters, pile onto the heavier armored enemies
such as warriors with your team to ensure the kill.
- Immediately follow with Death's Charge followed by Lightning
Reflexes
- Use your attack chain: Black Lotus Strike, Twisting Fangs,
Black Spider Strike, Blades of
Steel.
- Your target should be dead or near death, finish him off and
move to your next target.
- Use Feigned Neutrality as a self heal.
- A good tactic to use is to cast Feigned Neutrality before the
enemy dies, and let the conditions kill him off so Feigned
recharges.
[edit] Counters
Plague
Touch
[edit] Variants
Sacrifices Twisting Fangs and Death's Charge for Death Blossom
and Impale, works great to take out PvE mobs with effeciency.
- Other possible changes are listed here:
- Choose targets wisely. Low AL targets such as casters and other
assassins should be killed first, while tanks and protection monks
should be killed last by team spiking.
- If you fail to kill a target during Assassin's
Promise, seek out other hex using players to remain
effective.
[edit] See-Also