Build:A/N Teleporting Death

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

Contents

This build uses Shadow Prison and Death's Retreat to come back and forth on spikes. This helps weakens the opponent with another player. This build was meant to be used in RA.

[edit] Attributes and Skills

AssassinNecromancerAssassin / Necromancer Attribute Rank
Dagger Mastery 9+2+1
Critical Strikes 6+2
Shadow Arts 6+1
Deadly Arts 9+1
Shadow Prison

Shadow Prison

Black Spider Strike

Black Spider Strike

Twisting Fangs

Twisting Fangs

Impale

Impale

Death's Retreat

Death's Retreat

Feigned Neutrality

Feigned Neutrality

Plague Touch

Plague Touch

Resurrection Signet

Resurrection Signet

[edit] Equipment

energy+5 Zealous Daggers of Fortitude Nightstalkers Armor Rune of Major Dagger Mastery, Major Critical Strikes, Minor Shadow Arts, Minor Deadly Arts and Mask of Dagger Mastrery

[edit] Usage

Use Shadow Prison then follow up with the chain Black Spider Strike Twisting Fangs and Impale. Retreat back after using the attack chain with Death's Retreat. Use Feigned Neutrality for healing and Plague Touch if conditioned.

[edit] Counters

Hex Removals, crowded area when transport.

[edit] Variants

Feigned Neutrality can be replaced with Shadow Refuge since Feigned Neutrality takes so long to recharge

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