Build:A/N Death Artist

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Cannot inflict notable damage, only some conditions.
  • Prone to putting Disease on itself and teammates.

Contents

Primarily effective in an Alliance Battle when there is a sizable supply of usable corpses, this Assassin is used to inflict a respectable level of damage with devastating health degeneration. With the aid of Necromancy skills, its ability to self heal is formidable. That being said, it is still of use in GvG and other arenas.

[edit] Attributes and Skills

AssassinNecromancerAssassin / Necromancer Attribute Rank
Critical Strikes 12+1+1
Dagger Mastery 3+1
Death Magic 12
Unsuspecting Strike

Unsuspecting Strike

Fox Fangs

Fox Fangs

Twisting Fangs

Twisting Fangs

Taste of Pain

Taste of Pain

Soul Feast

Soul Feast

Virulence

Virulence

Signet of Malice

Signet of Malice

Optional

Optional

[edit] Equipment

  • Shrouded Armor for the extra energy
  • +5 energy daggers with +30hp and zealous mod
    • Alternatively, replace the zealous mod with increased poison duration or deep wound.

[edit] Usage

[edit] Counters

  • Weaker versus degen caused by hexes.
  • Any Minion Master present, or other builds that use corpses will severely decrease your healing capabilities.

[edit] Variants

  • The points in Dagger Mastery may be removed and placed into Shadow Arts as well as a major or minor rune of Shadow Arts. This will allow for the use of Shadow of Haste or Dark Escape.
    • If using Shadow of Haste, treat the build as a spiker.
  • Equip Consume Corpse in the optional slot. Recharges instantly giving both heals and energy limited to number of corpses available.

[edit] Notes

  • Consume Corpse may be used to counter Minion Masters by using corpses before they have the chance.
    • Combine with Soul Feast to heal and maintain energy.
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