Build:A/N Caster Doom
From GuildWiki
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This build has been archived and is
not updated by the GuildWiki community.
This build is only maintained for historical reference and may contain incorrect or outdated information. Reason: No survivability, very easy to counter etc |
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The Caster Doom build is designed to stack a large number of conditions on a target and render them ineffective long enough for the target to be killed. Rigor Mortis is relied upon to circumvent the large number of dodge and evade skills used in PvP.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Dagger Mastery | 11 + 1 + 1 |
Critical Strikes | 9 + 1 |
Shadow Arts | 8 + 1 |
Curses | 8 |
[edit] Equipment
- A silencing dagger tang.
- Armor to give extra energy.
- Best Vigor rune possible. All other minor runes to conserve health unless feeling risky.
[edit] Usage
- Cast and maintain Way of the Lotus when possible for energy management.
- If you think or know your foe has skills to block or evade, cast Rigor Mortis on them.
- Chain the Black Mantis Thrust, Temple Strike, and Twisting Fangs to render target crippled, dazed, blind, bleeding and Deep Wound.
- Use Disrupting Stab when they come out of dazed to catch any attempts to self heal.
[edit] Counters
- Blind or knock down the assassin.
- Disrupt energy with Spirit Shackles or other energy-damaging skills.
- Cast Contemplation of Purity if enchanted.
- Enchantment Removal will cause energy problems.
[edit] Variants
- Use mesmer as a secondary and use Fragility.
- Add Plague Touch if blinded often.
- In PvE, use Golden Lotus Strike to start the chain, replacing Way of the Lotus with Way of Perfection for an enchantment. This allows for more energy for the high-cost off-hand and dual attacks.
[edit] Notes
- Black Mantis Thrust will not cripple, if the foe is not under the effects of Rigor Mortis or another Hex.