From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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This build uses Shadow Prison to hex the target for Black
Spider Strike, than Black Spider Strike and Twisting Fangs to
give your target Poison, Bleeding, and Deep Wound, while using Blackout to disable
there healing skills.
[edit] Attributes and Skills
[edit] Equipment
- PvP Bladed Mask and armor with Radiant Insignias and Rune of
Attunement when you have no runes to add
- Any weapon with lifestealing, or +20% Enchantment time, and
15^50 inscription is good as well
Before you enter the battle, cast Shadow of
Haste. When you near your target use Shadow Prison
followed by Black Spider Strike, Twisting Fangs,
than Blackout. You
can continue hitting the foe till Blackout runs out, or use Dark Escape to telaport
back to were you used Shadow of Haste, followed by Feigned
Neutrality for healing.
[edit] Counters
- Any remove hex skill thats used before you hit with Black
Spider Strike will mess the whole chain up.
- Stance removing skills like Wild Blow will send you back to were you used
Shadow of Haste
- Any anti condition or condition removal
[edit] Variants
[edit] Template
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The Skill Template code for this build is:
AXVig2te0XNiTojOTmRYdgGYaWAA
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