From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
This build was voted unfavored for the following reasons:
- No use in PvE nor PvP
- Too vulnerable as flag runner
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The Stinging Mist build is about movement speed. Glyph of
Renewal allows for continual Armor of Mist to supplement Assassins'
low armor while also fueling Golden Phoenix Strike.
[edit] Attributes and Skills
[edit] Equipment
- Armor of your choice, preferably Shrouded Armor for the energy
bonus
- Zealous 15% while enchanted daggers with +20% enchanting
- Use Glyph of Renewal then Armor of Mist. This allows you to
keep it on indefinitely.
- Use Golden Phoenix Strike then Death Blossom.
- Shadow Refuge is in case there are enchantment strippers. It
doubles as a self heal when your attacks aren't charged.
- Golden Lotus Strike can be used at any time it is recharged, it
is a lead attack that nets you energy back
- Return is to escape when the dangers are too high (health
degeneration, armor-ignoring spike damage, conditions, etc. that
armor won't help)
- Resurrection signet is to resurrect allies with obviously.
[edit] Counters
- Condition/hex snares
- Conditions/Hexes in general
- Spike damage that ignores armor
- Enchantment removal
[edit] Variants
- Water Magic is at 9 to have 15 seconds of Armor of Mist.