From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
This build was voted unfavored for the following reasons:
- very serious energy problems
- Conjure Lightning makes Thunderclap strike twice...draining
energy faster
- No Healing
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The Blooming Thunder build revolves around the effectiveness of
knockdowns at a constant rate. This build works for alliance battle
and PvE when your group runs into big groups.
[edit] Attributes and skills
[edit] Equipment
- Shrouded Armor for the energy bonus in order to maintain
Thunderclap.
- +5 energy daggers with a shocking mod.
- Attunement rune for
additional energy.
- Best vigor rune possible to offset superior rune.
Black Lotus Strike - Death Blossom - Golden
Lotus Strike - Falling Spider - Blades of
Steel
- You should have enough energy for Thunderclap to last until
Blades of Steel.
[edit] Counters
- Energy denial will minimize the effectiveness of this
build.
- This build is prone to damage spikes.
- Conditions such as blind and weakness will also effect the
performance of the build.
- Hex removal will counter Thunderclap. This will also break
Black Lotus Strike's requirement.
[edit] Variants
Remember not to waste your time with regular attacks when
Thunderclap is on and make sure that you link the dagger attacks
after each other.