Build:A/D Unblockable Onslaught
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this build is not viable. |
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I got the idea for this build from the unfavored A/D Onslaught of Shadow. more or less the same concept by reducing energy costs and recharges of dagger chains but using the effects of an enchantment to have unblockable attacks leading up to the dual so there's less chain breaking.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Dagger Mastery | 10 + 1 + 1 |
Critical Strikes | 8 + 1 |
Wind Prayers | 12 |
[edit] Equipment
- Full radiant armor with runes of attunement
- 15% while enchanted Zealous Daggers of Enchanting
[edit] Usage
- Find a spike target and activate Onslaught and Assassin's Remedy.
- Get close to target and use zealous renewal and go to town with the dagger chain Golden Fox Strike-Fox Fangs-Twisting Fangs.
- Repeat combo as fast as possible or until target is dead
- use Malicious Strike to Get rid of conditions and deal extra damage
- use dwayna's touch for a self heal if in trouble as you will have 3 enchantments on you.
[edit] Counters
- Enchantment removal.
- Blind
- On hit hexes like spirit shackles
[edit] Variants
- If you feel comfortable with the energy management and can rely on others more for condition removal, then use Featherfoot Grace instead of Assassin's Remedy for an anti-kite and using Critical Eye for Malicious Strike for the needed energy there.
- If you need a stronger condition removal then use signet of malice instead of Assassin's Remedy
[edit] See also
Link to any articles that are related to your build. Omit this section if it is not needed.