From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
This build was voted unfavored for the following reasons:
- Final Thrust is too weak on its own
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'The End Is Nigh!' build utilizes certain aspects of the
Warrior's attacking skills to deal hefty damage to target foes,
whilst utilizing defensive skills to keep you alive long enough to
ensure that you finish off your enemy(s).
[edit] Attributes and Skills
[edit] Equipment
Almost any endgame armor will work well with this build.
Personally I used Knight's Armor, with a Platemail chest. I use the
platemail chest for the extra base AL vs direct damage spells, and
Knight's Armor for the reduced damage mod. Any max damage sword
will do, preferably with a 15^50 modifier. Use a Zealous sword hilt
if you are struggling for energy (which shouldn't really be a
problem). The best modification would probably be a Furious sword
hilt, as the extra chance of Adrenaline may be useful.
- Run into battle and use "For Great Justice!" to charge up your
adrenal skills quickly.
- Use Endure Pain if the foe(s) you are attacking are of a higher
level than you.
- Use Thrill of Victory whenever recharged until they are below
50% health.
- Use Auspicious Parry to deflect attacks and build up extra
Adrenaline for your skills.
- Use the Shout "You Will Die!" when your target is under 50%
health.
- Finally, finish your opponent off with Final Thrust.
- If you find you have an excess of Adrenaline, use Final Thrust
more often to get your opponents to under 50% health faster.
- Remember to seek out enemies which can give you health
degeneration first. These can be very annoying at times.
[edit] Counters
- Enemies using defensive skills, such as Whirling
Defense and Gladiator's Defense may become a
problem.
- Health Degeneration can be annoying. Use Auspicious Parry and
then Healing Signet whenever possible.
[edit] Variants
- Dolyak Signet can be used in place of Auspicious Parry,
although the reduced speed movement would be an extreme problem in
PvP.
- When in PvP, an interrupt skill or Hamstring may be useful
against spellcasters and kiters. Replace Resurrection signet with
your additional skill in ABs.