Build:W/Mo Hydra Farmer

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The general consensus among users of GuildWiki is that this build is not viable.

Contents

[edit] Overview

Build:W/Mo Hydra Farmer uses Warrior Adrenaline skills as well as Balthazar's Spirit and Mending to self-sustaining tanking vs Hydras. It may not be useful for PvP. This build also takes advantage of the fact that many people have not completed the 15 attribute point quests. This allows you to use the build with only 170 attribute points. Extra points may be allocated to the required fields.

[edit] Skills

Sprint

Sprint

Desperation Blow

Desperation Blow

Dolyak Signet

Dolyak Signet

Defy Pain

Defy Pain

Endure Pain

Endure Pain

Healing Signet

Healing Signet

Mending

Mending

Balthazar's Spirit

Balthazar's Spirit

[edit] Attribute points

WarriorMonkWarrior / Monk Attribute Rank
Swordsmanship 9 + 1
Tactics 7 + 1
Strength 10 + 3
Healing Prayers 8
Smiting Prayers 1

[edit] Equipment

Any max damage sword will do. Swords with health bonuses are recommended.

[edit] Usage

  • Mending Should be cast 1st, wait for energy to regenerate then cast Balthazar's Spirit. This will leave you with no energy regeneration but the energy bonus from B Spirit should compensate.
  • Defy Pain and Endure Pain when fighting the Hydra.
  • It should be noted that it is not recommended to engage more than 2 hydras at a time.
  • Use Healing Signet to keep health levels high.
  • Only 1 attack skill, Desperate Blow , is used, therefore the hydra's may take a while to kill.
  • When the hydra is using Meteor be sure to activate Dolyak Signet to prevent you from falling down.
  • Use Sprint to run away from any battles that have gotten out of hand.

[edit] Weaknesses

  • This build has only been tested against crystal desert hydras. Efficacy against other creatures is unknown.
  • Do not under any circumstances attack more than 2 hydras at once.
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