Build:W/Mo Holy Smiter
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this build is not viable. |
This is a spiking build, is excellent for PvE, and can be quite good for PvP. It focuses on using low-energy Smiting Prayers while benefiting from the high-armor and low-priority of the Warrior.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Smiting Prayers | 12 |
Strength | 2 + 1 |
Swordsmanship | 8 + 1 |
Tactics | 10 + 1 + 1 |
[edit] Equipment
- Gladiator's Armor for extra energy
- Stoneskin Gauntlets for extra second of knockdown
- Sword of Shelter to protect against other melee fighters
[edit] Usage
Approach a group of enemies and start the battle with Symbol of Wrath. Use Bane Signet and Signet of Judgment to knock the enemy down and follow up with Holy Strike. To prevent being interrupted, use "Shields Up!" before using any spell.
If Symbol of Wrath, Signet of Judgment, and Holy Strike were used at the same time, you could do up to 290 damage.
Use Smite Hex to remove any kind of dangerous hex as Holy Strike recharges. Bane Signet can also be used on an attacking foe followed by Holy Strike. If skills are timed correctly, you can constantly inflict holy damage on a target.
[edit] Variations
- "Shields Up!" is optional:
- Replace with Banish to provide extra spike damage
- Replace with Scourge Healing to hinder the healing efforts of your foes
- To increase damage output, simply max out Tactics and Smiting Prayers.
- For a Factions build:
- Replace Symbol of Wrath with Kirin's Wrath
- Replace Holy Strike with Stonesoul Strike
[edit] Counters
- Interrupts and Knockdowns
- Rust effectively shutsdown four skills