Build:W/A Death's Charge Hammer Spiker

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This is an adrenaline-spike focused hammer warrior. Deadly spikes, a 4 sec knockdown, and shadow stepping makes for a combination powerful enough to scare the enemy silly. The downsides are that it takes quite a while to build adrenaline for each spike, and Death's Charge has an obscene recharge. Combos well with another axe or sword warrior in GvG builds.

[edit] Attributes and Skills

WarriorAssassinWarrior / Assassin Attribute Rank
Hammer Mastery 12 + 1 + [1..3]
Strength 8 + 1
Tactics 10 + 1
Shadow Arts 2
Backbreaker

Backbreaker

Crushing Blow

Crushing Blow

Irresistible Blow

Irresistible Blow

Frenzy

Frenzy

Rush

Rush

Death's Charge

Death's Charge

Healing Signet

Healing Signet

Resurrection Signet

Resurrection Signet

[edit] Equipment

  • Use full Gladiator's Armor.
  • If using a PvP character, use a Vampiric or Zealous PvP Hammer of Fortitude and an Ebon PvP Hammer of Fortitude. If using a PvE character, Use all three of the above with a wand/shield combo.

[edit] Usage

  • Upon entering battle, begin building adrenaline. When you and any other warriors on your team have adrenaline, organize a spike on a suitable target.
  • When spiking and Death's Charge is available, try to shadow step to a target that they won't suspect a spike on (such as one that is quite a distance away from you). Shadow step to your target and unleash your chain.
  • Try to spike down low health targets
  • Don't stay on a target if he gets enchanted by skills like Protective Spirit.
  • Spam Irresistible Blow on targets that are blocking for knockdowns and extra damage
  • Use Frenzy to build adrenaline faster and to speed up your spikes
  • Use Rush to catch kiting targets and to cancel Frenzy if you come under focused fire
  • Use Healing Signet to keep your health up and to ease pressure off of your monks. Don't use it when under focused fire
  • Use your Ebon weapon to bypass enemy warriors' resistance to physical damage
  • Of course, use Resurrection Signet to resurrect dead party members

[edit] Counters

All the usual warrior counters apply, such as snares, blind, weakness, Empathy, Faintheartedness, etc.

[edit] Variants

  • Healing Signet can be replaced with another utility skill such as "To the Limit!", Distracting Blow, or Bull's Strike.
  • Healing Signet can be replaced with Mighty Blow for further damage during the spike. It also removes the need for tactics and further increases the damage due to higher strength.
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