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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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[edit] Attributes and Skills
[edit] Equipment
- Druid's
Armor is useful for the energy bonus
- A 20/20 Domination staff or 20/20 Inspiration staff
- Start out from Saint Anjeka's Shrine to kill Chkkr
Thousand Tail for his rare bow Chkkr's
Flatbow. Start out by running to the wardens. Wait until they
form up then run past them quickly by using Storm Chaser. There
will be a group of Mantids coming so avoid them by pressing up
towards the wall and they won't see you. Now move to the wall
behind Chkkr and place Famine. Now pull Chkkr and go behind the
wall so he misses his attacks 100% of the time. You should now use
Empathy and Spirit Shackles. Once you see that he's losing health
from Famine, cast Mind Wrack. Now spam these spells and your energy
gain spells until he is dead. Pick up the drops and repeat.
[edit] Counters
- Wardens, Mantids (except Chkkr)
[edit] Variants
- Switch out Energy Tap and Ether Lord for other energy gain
skills
[edit] See Also
Build:R/any Chkkr Thousand
Tail Farmer
Build:A/any Chkkr Locust
Lord Farmer