Build:R/E Burning Master

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Contents

This build takes advantage of the reduced energy cost provided by Energizing Wind, to cast continuous Burning on target foe through Mark of Rodgort, and increasing health degeneration with the pet's Poisonous Bite, causing fast and armor-ignoring damage. Due to a constant energy gain produced by Ferocious Strike, and the low recharge time of the whole combo, the Burning Master can quickly re-apply its devasting effects on a new foe upon target's death. It is a PvE oriented build, and will probably be easily countered in PvP.

[edit] Attributes and Skills

RangerElementalistRanger / Elementalist Attribute Rank
Beast Mastery 12 + 1 + 3
Expertise 12 + 2
Fire Magic 3
Ferocious Strike

Ferocious Strike

Poisonous Bite

Poisonous Bite

Mark of Rodgort

Mark of Rodgort

Call of Protection

Call of Protection

Comfort Animal

Comfort Animal

Predatory Bond

Predatory Bond

Energizing Wind

Energizing Wind

Charm Animal

Charm Animal

[edit] Equipment

[edit] Usage

  • When approaching a group of enemies, use Energizing Wind. This will reduce Mark of Rodgort's energy cost from 25 to 10, and increase all your skills recharge by 25%. Most skills in the build recharge quickly, and those that don't, have a long duration, so this is not a major concern. The high level of Beast Mastery makes the spirit last for 158 seconds, so you shouldn't have to cast it twice in the same battle.
  • Just before entering battle, use Call of Protection, reducing the damage taken by your pet, so you won't have to heal it too often, allowing you to focus energy spending on your attacks.
  • Choose a target, use Poisonous Bite, cast Mark of Rodgort on it and attack. At 3 Fire Magic the Hex will last 15 seconds, and the burning effect will last 2, enough considering that staves attack once every 1.75 seconds, re-applying the condition before it ends. Once the pet reaches the target it will become poisoned for 21 seconds, which combined with burning results in a constant -11 health degeneration on target foe, keeping max degen (-10 degeneration, 20 health per second), even if +1 health regeneration is applied.
  • Use Ferocious Strike as often as possible. At 14 Expertise it will only cost 2 energy, while giving you a 10 energy gain and a damage improved pet attack every 10 seconds (8 seconds recharge plus 25%).
  • Under max degeneration, pet and party attacks, an average level 20 or slightly higher target should die right before the hex ends. By then, Mark of Rodgort and Poisonous Bite will be fully recharged, and Ferocious Strike would have given you back most of the energy used. Now you can attack another foe, repeating the process.
  • Use Predatory Bond if you start taking damage. It'll give you a nice healing (33 health per pet attack, which happens once every 2 seconds) for 21 seconds, but you should use it wisely because of its 37 seconds recharge (30 plus 25%). As with most rangers, it is advised to avoid getting hit.
  • Use Comfort Animal if your pet is heavy damaged or dead. Try not to let it die, as this will disable your skills, and might keep you from using Ferocious Strike, or any other key skill, in the right moment.

[edit] Counters

  • Hex removal skills will end Mark of Rodgort and its burning effect, but the spell recharges in about 7 seconds (5 plus 25%) and can be re-applyed (energy is managed by Ferocious Strike, with a similar recharge), and poison will still work.
  • Condition removal skills will end Poison, but won't remove Burning effectively because it re-applies constantly while the Hex is active. Poison can also be re-applied, in about 9 seconds.
  • Massive Health regeneration.
  • Changing damage types with skills like Winter.
  • Blindness.
  • Blocking and Evading.

[edit] Variants

  • You may replace Call of Protection with Call of Haste for a more effective Predatory Bond.
  • Lower Beast Mastery level to 14, letting you rise Fire Magic to level 8, so Mark of Rodgort last 23 seconds and burns for 3 seconds, this way you can use a bow.

[edit] Notes

[edit] See Also


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