Build:N/any Competitive Missions Minion Master

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

Contents

This Minion Master is designed for the Competitive Missions and Alliance Battles. It is also easily adapted for PvE.

[edit] Attributes and Skills

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 1
Soul Reaping 12 + 1
Malign Intervention

Malign Intervention

Death Nova

Death Nova

Deathly Swarm

Deathly Swarm

Verata's Aura

Verata's Aura

Blood of the Master

Blood of the Master

Animate Flesh Golem

Animate Flesh Golem

Animate Bone Fiend

Animate Bone Fiend

Gaze of Contempt

Gaze of Contempt

[edit] Equipment

  • Bloodstained Boots are a must.
  • Weapons that halve skill recharge and cast times of Death Magic spells are recommended.
  • Superior Death Magic runes are not recommended against because the higher levels minions provided are not worth the decreased health.
  • Try to avoid Necrotic and Tormentor's Armor because of their weakness to holy damage (smiters are common in Competitive Missions).
  • If you add self-healing to the build, such as Taste of Death, the max health lost to a Superior Rune of Death Magic is not as severe (though still a threat), especially if you have an item set or staff with +60 health.

[edit] Usage

This build works best from the Luxon side in Fort Aspenwood, as it builds up a small squad of NPC assistance, and the minions are best used offensively, because they are short-lived.

[edit] Variants

[edit] See Also

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