Build:N/Mo Life Transfer

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Contents

The purpose of this build is to degenerate as much health from your foes as possible, while using stealing spells to replenish your own. Points in Soul Reaping will replenish your energy as well when foes fall.

[edit] Attributes and Skills

NecromancerMonkNecromancer / Monk Attribute Rank
Blood Magic 12 + 3
Curses 10 + 3
Soul Reaping 5
Protection Prayers 6
Vampiric Gaze

Vampiric Gaze

Life Siphon

Life Siphon

Life Transfer

Life Transfer

Protective Spirit

Protective Spirit

Malaise

Malaise

Insidious Parasite

Insidious Parasite

Blood Renewal

Blood Renewal

Generic resurrect

Generic resurrect

[edit] Equipment

  • Armor - Best armor with energy boost - Add Runes of Blood Magic and Curses.
  • Add more runes to make a 55 (note Death Magic runes are the most popular and so very expensive)
  • Weapons - Staff of Enchanting

[edit] Usage

  • Cast Blood Renewal and Protective Spirit before attacking foe(s).
  • Cast Life Transfer on a foe (+7), and Life Siphon (+2) on more foes to increase your health regeneration.
  • Cast Malaise to prevent enemy from using spells, especially those that remove hexes.
  • Cast Insidious Parasite for a good health regeneration from main attackers.
  • Cast Vampiric Gaze for a quick attack and to boost your health.
  • Keep Life Transfer, Life Siphon(s) and Protective Spirit going (make sure you have at least 15 energy before using Vampiric Gaze – this will ensure you can recast PS quickly).

[edit] Counters

  • Enemies with remove hex spells can cancel the degenerating spells. Use Maraise to help prevent this.
  • Hexes that affect you after the caster is dead. Use Blood Renewal.
  • Some hexes are strong enough to counter Life Transfer and Life Siphon e.g. Conjure Nightmare. Use Blood Renewal in Conjunction.

[edit] Variants

  • To counter hexes which degenerate even after the caster is dead, replace a skill such as Shadow of Fear with either Healing Breeze or Orison of Healing.
  • Optional: Shadow of Fear instead of Insidious Parasite. Cast on enemies close together e.g. grouped Rangers/Casters or melee enemies e.g. Warriors or Minions.

[edit] Notes

Updates to the weapons and armor are very welcome


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