Build:Mo/any Fort Aspenwood Bonder

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The general consensus among users of GuildWiki is that this build is not viable.

Contents

This build is designed to play the role of the gatekeeper on the Kurzick side of the Competitive mission Fort Aspenwood.

[edit] Attributes and Skills

MonkMonk / Any Attribute Rank
Healing Prayers 11 + 1
Protection Prayers 12 + 3 + 1
Divine Favor 6 + 1
Dwayna's Kiss

Dwayna's Kiss

Healing Seed

Healing Seed

Heal Area

Heal Area

Blessed Signet

Blessed Signet

Essence Bond

Essence Bond

Life Bond

Life Bond

Life Barrier

Life Barrier

Optional

Optional

[edit] Equipment

  • Axe or Sword with +5 energy and 20% enchanting mod, along with a 20/20 Healing offhand.

[edit] Usage

  • As the match begins, you should take the teleporter and run to outermost purple or orange gate. standing behind the gate, you should cast Life Bond, Life Barrier, and Essence Bond on a gate NPC of your choice. A Kurzick Elementalist is recommended because they have wards and other skills to help keep them alive.
  • Use Dwayna's Kiss as your main heal, with the three enchantments on the NPC, it heals for quite a bit.
  • Cast Healing Seed on the NPC as he comes under pressure
  • If the Innermost gate on the other side falls, retreat to the Green Gate.
  • Use Blessed Signet to gain energy as needed.

[edit] Variants

  • Healing Touch Is a good alternative to Heal Area. However, using it on yourself will require you to deselect the NPC you are bonding, which could lead to some problems.
  • Watchful Spirit may be used in order to cover the other enchants, and give you a cheap heal if you remove it.
  • Balthazar's Spirit may be used in place of Essence Bond, but you will have to cast it on yourself instead of the NPC. However, this will decrease your healing potential, as Essence Bond triggers Dwaynas Kiss conditional heal.
  • Healing Breeze is a good choice for the optional slot, to counter degen.
  • Convert Hexes works well here, fully cleansing your target of hexes and giving your target additional armor if you remove Necromancer hexes.
  • Protective Bond works great here, with only a net loss of two energy when your target takes more than 5% of its life (which with both Life Barrier and Life Bond isn't going to happen a lot) this effectively reduces dmg to about 25 IF your target has 500 hp.
  • Life Attunement is a good option, as it increases your healing from Dwaynas Kiss.
  • Shield of Absorption is a good option, as the target gets several times each second, and it can lower the damage your target takes.

[edit] Counters

  • Nature's Renewal is particularly effective at taking this build down.
  • Any full enchantment removers can cause this build to have to re-apply all of the enchantments, during which time the target may get killed.
  • Well of the Profane can prevent the use of this build.
  • Touch Rangers use skills that ignore your damage reductions and don't give you energy, which is dangerous for you
  • Primal Echoes causes energy problems due to this build's dependence on Blessed Signet.

[edit] Templates

image:skillsdisk.jpg
The Skills Template for this build is:
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