Build:Mo/any Blight Boon Bonder

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Energy problems

The Boon Bond build combines the half damage capabilities of the Life Bond with the protection and healing of the Divine Boon.

[edit] Attributes and Skills

MonkMonk / Any Attribute Rank
Protection Prayers 12+1
Divine Favor 12+1+3
Life Bond

Life Bond

Balthazar's Spirit

Balthazar's Spirit

Divine Boon

Divine Boon

Blessed Light

Blessed Light

Protective Spirit

Protective Spirit

Mend Ailment

Mend Ailment

Reversal of Fortune

Reversal of Fortune

Blessed Signet

Blessed Signet

[edit] Equipment

  • Prophet's Scalp Design and the Alcolyte's Armor
  • Kepkhet's Refuge, if you get in a spot where you need to fire off spells more quickly, Wroth's Holy Rod and Wroth's Icon.

[edit] Usage

  • In RA or TA Lifebond your teammates and Balthazar's Spirit yourself, apply Divine Boon last.
  • For PvE Lifebond only the up close fighters.
  • Use the Blessed Signet to keep energy up over 3. (less and the divine boon will fall off).
  • Save Protective Spirit mostly for yourself.
  • Use Mend Ailment to remove conditions from allies and as an emergency health boost if reversal is still recharging.
  • Use blessed light to remove hexes or if you need a huge heal on someone.
  • If you have extra energy put Balthazar's spirit on your teammate that is under the most attack.

[edit] Counters

  • Enchant removals

[edit] Variants

  • For PvE try using Mantra of Recall instead of blessed light, you will be left with no hex removal, but you will have a more abundant energy supply.(inspiration 10, Protection 11, and Divine Favor 15)
  • If you decide to substitute some skills try not to use skills that evade attacks, this build works better when your party takes damage.

[edit] Notes

  • This Build also works well for Protecting either Turtles or Grunther.
  • Every time someone with the your Life Bond on is hit, you gain one energy.
  • If you are killed you are reduced to a limited protection monk until you are able to put your bonds back in place. If possible, Balthazar's Spirit yourself first.
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