From GuildWiki
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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
this at GuildWiki:Builds wipe.
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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The basis is the ability to deal Holy damage fairly often. This build was
developed in The Desolation and really took off in The Realm of
Torment.
[edit] Attributes and Skills
[edit] Equipment
- Maintain Mending,
Bathazar's Spirit and Retribution at all times.
- Keep Mantra of Inscriptions up.
- Lead attack with Signet of Mystic Wrath.
- Follow with Bane Signet.
- Cast Banish to space out knockdowns.
- Finish with Signet of Judgment.
- Use each skill as it recharges.
[edit] Counters
[edit] Variants
- Replace Banish with one of the following...
- Mending helps keep the arrgo off of you and on someone else. Source.
- The signets recharge in 12 seconds with Mantra of
Inscriptions.
- If facing Demons it would be wise to enable the Lightbringer title. This will boost your
armor-ignoring damage 5% each rank.
- Good timing during the activation of Call to the
Torment can usually kill off the Torment
creature in one skill.