Build:Mo/Me Signet Smiter

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The general consensus among users of GuildWiki is that this build is not viable.

Contents

The basis is the ability to deal Holy damage fairly often. This build was developed in The Desolation and really took off in The Realm of Torment.

[edit] Attributes and Skills

MonkMesmerMonk / Mesmer Attribute Rank
Smiting Prayers 12 + 1 + 3
Healing Prayers 8
Inspiration Magic 10
Mantra of Inscriptions

Mantra of Inscriptions

Signet of Mystic Wrath

Signet of Mystic Wrath

Bane Signet

Bane Signet

Signet of Judgment

Signet of Judgment

Banish

Banish

Retribution

Retribution

Balthazar's Spirit

Balthazar's Spirit

Mending

Mending

[edit] Equipment

[edit] Usage

  1. Maintain Mending, Bathazar's Spirit and Retribution at all times.
  2. Keep Mantra of Inscriptions up.
  3. Lead attack with Signet of Mystic Wrath.
  4. Follow with Bane Signet.
  5. Cast Banish to space out knockdowns.
  6. Finish with Signet of Judgment.
  • Use each skill as it recharges.

[edit] Counters

[edit] Variants

[edit] Notes

  • Mending helps keep the arrgo off of you and on someone else. Source.
  • The signets recharge in 12 seconds with Mantra of Inscriptions.
  • If facing Demons it would be wise to enable the Lightbringer title. This will boost your armor-ignoring damage 5% each rank.
  • Good timing during the activation of Call to the Torment can usually kill off the Torment creature in one skill.


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