Build:Mo/Me Flexible Release Boon

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

Contents

[hide]

This build utilizes Release Enchantments and Protection Prayers enchantments to simulate the effect of Heal Party while providing the caster three times the Divine Favor healing and allow for quick, low cost direct healing to allies as needed.

[edit] Attributes and Skills

MonkMesmerMonk / Mesmer Attribute Rank
Divine Favor 10 + 1 + 3
Protection Prayers 10 + 1
Inspiration Magic 11
Mantra of Recall

Mantra of Recall

Reversal of Fortune

Reversal of Fortune

Guardian

Guardian

Divine Boon

Divine Boon

Release Enchantments

Release Enchantments

Ether Signet

Ether Signet

Mend Condition

Mend Condition

Rebirth

Rebirth


[edit] Equipment

  • Acolyte's Armor
  • Weapons and Foci with bonuses while enchanted are suggested, though be aware that you will lose these bonuses after using Release Enchantments or Contemplation of Purity.

[edit] Usage

Cast Mantra of Recall before battle. This build has two basic "modes" in battle.

  • Party Healing
    • Start with Reversal of Fortune, Guardian and Divine Boon; this will take 1 and half seconds to cast, and you will need another full second to use Release Enchantments, so be aware that you will have less than 4 seconds before Guardian ends.
    • This combo can be repeated and Ether Signet can provide an extra energy buffer when your energy falls short.
    • With its longer casting time, Guardian can be skipped for a faster spike, but will reduce the overall healing.
  • Direct Healing
    • Use the combined benefit of Divine Favor and Divine Boon when casting Mend Condition, Guardian and Reversal of Fortune on allies.

[edit] Counters

  • Interruption
  • Energy denial
  • (some) Enchantment Removal

[edit] Variants

[edit] Notes

  • The sequence of Reversal, Guardian, followed by Divine Boon allows for maximum time and energy efficiency.
  • Healing from Release Enchantments applies to party members only. Allies (such as Pets or NPCs) will not receive any healing from this method.


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