Build:Mo/Any Holy Guardian
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This build, unluck some others, uses Guardian to help reduce the amount of successful attacks landed, and reversal of fortune for small but fast recharging heal. This build can kill or at least highly damage any mele based assassin or warrior, and can also take out rangers very well. It can also use signet of judgment in key moments to interrupt ressurection or other key skills on casters. This build uses little energy and can deal a lot of damage.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Smiting Prayers | 12 + 1 + 3 |
Protection Prayers | 12 + 1 |
Divine Favor | 3 |
You can bring the resurrection spell of your choice.
[edit] Equipment
- Radiant Insignia Armor and 3 attunement runes
- 20/20 Holy Staff with +5 energy and +30 health
[edit] Usage
Because your main profession is monk you will be charged, so, Wait for a melee enemy to rush to you. Before they get close cast guardian and reversal of fortune. When they get close enough cast signet of judgment, followed by holy strike, bane signet, soulstone strike and finally Spear of Light. If they were attacking you the entire time they should be dead or at least below 75% health, that is if they were not healed. For enemy rangers always have guardian on when running in close to them.
Whenever you cant attack you should be either casting guardian or reversal of fortune on yourself, or on a teammate, depending on who's being attacked.
[edit] Counters
Knockdown, Diversion, And more than 1 warrior/assassin on you at once can be a problem