Build:Mo/Any Holy Guardian

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Contents

This build, unluck some others, uses Guardian to help reduce the amount of successful attacks landed, and reversal of fortune for small but fast recharging heal. This build can kill or at least highly damage any mele based assassin or warrior, and can also take out rangers very well. It can also use signet of judgment in key moments to interrupt ressurection or other key skills on casters. This build uses little energy and can deal a lot of damage.

[edit] Attributes and Skills

MonkMonk / Any Attribute Rank
Smiting Prayers 12 + 1 + 3
Protection Prayers 12 + 1
Divine Favor 3
Signet of Judgment

Signet of Judgment

Bane Signet

Bane Signet

Holy Strike

Holy Strike

Stonesoul Strike

Stonesoul Strike

Spear of Light

Spear of Light

Guardian

Guardian

Reversal of Fortune

Reversal of Fortune

Resurrection Signet

Resurrection Signet

You can bring the resurrection spell of your choice.

[edit] Equipment

  • Radiant Insignia Armor and 3 attunement runes
  • 20/20 Holy Staff with +5 energy and +30 health

[edit] Usage

Because your main profession is monk you will be charged, so, Wait for a melee enemy to rush to you. Before they get close cast guardian and reversal of fortune. When they get close enough cast signet of judgment, followed by holy strike, bane signet, soulstone strike and finally Spear of Light. If they were attacking you the entire time they should be dead or at least below 75% health, that is if they were not healed. For enemy rangers always have guardian on when running in close to them.

Whenever you cant attack you should be either casting guardian or reversal of fortune on yourself, or on a teammate, depending on who's being attacked.

[edit] Counters

Knockdown, Diversion, And more than 1 warrior/assassin on you at once can be a problem


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