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This build basically is an anti-spammer. It prevents foes from
spamming their skills. It will work well on boon/prot monks and
touch rangers.
[edit] Attributes and Skills
[edit] Equipment
- Either a staff with Hale
staff head +30 health and staff wrapping of fortitude +30 health
(for maximum health) or a staff with Insightful staff head +5
energy and staff wrapping of fortitude +30 health (for
energy).
- Rune of Superior Vigor
This build is basically getting foes that spam their spells,
which is true for most foes. If you want to cast Power Block first,
you'd want to target a foe who is an offensive spell caster or you
can reserve Power Block and cast it during mid-battle on a
defensive foe like a monk
(please remember this is an interrupt not a hex), but it might
prove to be difficult to interrupt a foe with skills that have
short casting time.
Your main targets would be spammers, so cast Arcane Thievery
on them and also Diversion. You can spam Wastrel's
Worry as you wait for Arcane Thievery and Diversion to recharge.
Skills from 1-4 consume large amounts of energy so skills from 5-8
are generally to conserve your energy. Cast Shame on a foe that targets their ally. Monks are
usually good targets. Shame, if successful, will return some
energy. Signet of Humility is effective when used
correctly in shutting down builds that depend on their elite skill.
Inspired Hex
is not an anti-spam skill, but does give you energy and helps your
team. The same goes for Drain Enchantment. These two skills can be
changed to other anti-spam depending on the user's preference on
energy management.
Some good targets for anti-spam are boon/prot monks, touch rangers, and Me/E.
[edit] Counters
- Backfire can be devastating because of the lack of self
healing.
- Conditions can easily kill you.
[edit] Variants
- Exchange Guilt for
Shame to put Offensive casters out of business.
- Blackout with
Signet of Humility is an excellent defense against touch
rangers.
- Replace Signet of Humility with Ether Feast for healing purposes.
- Replace Drain Enchantment with Inspired
Enchantment for a "chance" to get healing enchantments or
protection enchantments to help you survive.
- Replace Wastrel's Worry with Arcane Larceny for more anti-spam
skills, but more energy usage.
- Replace Power Block with Mantra of Recovery to recharge
Diversion faster.
- Replace Arcane Thievery with Arcane Echo so Diversion can be used more.
This build can be noticed to work when a foe starts to flee or
seemed to be just attacking normally. This build is most compatible
with a health degen teammate and a healer.
[edit] Template
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The Equipment Template for this build is:
RmGTykNRSWo0CDAg8HlXoAA0qoMD
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