Build:E/Me Searing Farmer

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Contents

This build is designed to farm the Archaic Kappa right outside of Gyala Hatchery,or the Dragon Moss outside of Saint Anjeka's Shrine while you have the quest "A New Escort" active, your energy will be managed with Mantra Of Frost or Lightning. Protection will come from Stoneflesh Aura, Armor of Earth and Mantra of Frost or Mantra of Lightning. The main damage in this build comes from the spamming of Searing Flames.

[edit] Attributes and Skills for farming Kappa's

ElementalistMesmerElementalist / Mesmer Attribute Rank
Fire Magic 12 + 1
Earth Magic 12 + 3 + 1
Energy Storage 3 + 3
Glyph of Elemental Power

Glyph of Elemental Power

Arcane Echo

Arcane Echo

Searing Flames

Searing Flames

Stoneflesh Aura

Stoneflesh Aura

Armor of Earth

Armor of Earth

Mantra of Frost

Mantra of Frost

Aura of Restoration

Aura of Restoration

Fire Attunement

Fire Attunement

If you are finding Aura of Restoration is not a good source of healing, (though you should only be taking 0's as it is), bring along another defensive spell. Some of these include Stone Striker (Geomancer armor is needed) or Kinetic Armor.

[edit] Usage

A map of how you have to walk, red are patrolling Kappa groups and blue is how you walk.
A map of how you have to walk, red are patrolling Kappa groups and blue is how you walk.
  • First exit Gyala Hatchery into Maishang Hills.
  • Then walk right until you see 3 patrolling groups of Kappa's.
  • Before aggroing, cast all your enchantments except Fire Attunement and aggro the 2 right groups while keeping up you enchantments.
  • After that run back and aggro the 3rd group which is now behind you.
  • Run to the left or right until all the kappa's ball up nice, make sure to keep up you enchantments (except Fire Attunement) all the time.
  • When they are all balled up, you wait until all your enchantments are ready to cast and then you use every enchantment, including Fire Attunement.
  • Then you cast Glyph Of Elemental Power, followed by Arcane Echo and then Searing Flames on one of the kappa's in the center of the group. Spam Searing Flames until all of them are dead.
  • Pick up your loot and repeat.
  • Video

[edit] Attributes and Skills for farming Dragon Moss

ElementalistMesmerElementalist / Mesmer Attribute Rank
Fire Magic 12 + 1
Earth Magic 12 + 1 + 3
Energy Storage 3 + 3
Glyph of Elemental Power

Glyph of Elemental Power

Arcane Echo

Arcane Echo

Searing Flames

Searing Flames

Stoneflesh Aura

Stoneflesh Aura

Armor of Earth

Armor of Earth

Mantra of Lightning

Mantra of Lightning

Aura of Restoration

Aura of Restoration

Fire Attunement

Fire Attunement

Here you should really take Aura Of Restoration, because these foes will be able to hit you for more damage, so you need healing.

[edit] Usage

Note:This version of the usage of this build is actually the same as the Kappa version.

This how you walk while farming Dragon Moss, the red triangle is the way the Dragon Moss patrol, and the blue line is how you walk.
This how you walk while farming Dragon Moss, the red triangle is the way the Dragon Moss patrol, and the blue line is how you walk.
  • Leave Saint Anjeka's Shrine, while you have the quest "A New Escort" active, if it isn't, there will be no Dragon Moss.
  • Then walk ahead until you see the Dragon Moss, before you engage them in combat cast all your enchantments except Fire Attunement.
  • Then aggro the Dragon Moss while keeping up your enchantments.
  • After you got them all walk back because there is a group of patrolling warden coming your way.
  • While walking back they should ball up nicely.(don't walk back to far or the Kurzick may attack the Dragon Moss, which can screw up the run.)
  • If they are balled up use the same strategy as above to kill them.
  • Video

[edit] Equipment

  • Armor doesn't really matters but Hydromancers (Aeromancers at Dragon Moss) armor will make sure you will always take 0 damage so you can take another skill instead of Aura of Restoration.
  • A "Insightful" staff with an "Of Enchanting" mod, perfect, with +10 energy and HSR and HCT 20% of fire magic spells.

[edit] Counters

  • Not keeping up your enchants.
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