Build:E/Me Caster bodyguard

From GuildWiki

Jump to: navigation, search
test
Image:Warning.png On May 1, 2007, all articles in the GuildWiki build namespace will be deleted. After that date, no build articles may be posted to the GuildWiki in either the main or build namespaces before a new policy is decided on. Find the reasoning and the details behind this at GuildWiki:Builds wipe.

Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Poor focus
  • Low damage
  • Limited utility

Contents

This build is designed to protect casters in a pve environment through the use of wards while still dealing a considerable amount of damage when needed.

[edit] Attributes and Skills

ElementalistMesmerElementalist / Mesmer Attribute Rank
Earth Magic 12 +3 +1
Energy Storage 12 +1
Stone Daggers

Stone Daggers

Obsidian Flame

Obsidian Flame

Arcane Echo

Arcane Echo

Eruption

Eruption

Ward Against Melee

Ward Against Melee

Ward Against Elements

Ward Against Elements

Elemental Attunement

Elemental Attunement

Resurrection Signet

Resurrection Signet

[edit] Equipment

[edit] Usage

Before the start of a battle cast Elemental Attunement for energy management. Once melee fighters engage a mob position yourself in the centre of the casters in the group and use Ward Against Melee and Ward Against Elements. If any warriors break from the melee fighters cast Eruption causing the warrior to flee. Arcane Echo can be used before Eruption for general damage dealing or Obsidian Flame when focusing on specific target. Stone Daggers should only be cast on soft targets

[edit] Notes

  • This builds weakness is lack of a self healing spell.
  • With this build it is possible to take a single monk as the wards prevent much of the damage to the team
  • This builds primary focus is on the protection of the team and not dealing large amounts of damage and is capable of replacing the second monk in the standard team setup. This build deals a lot more damage than the average protection monk while still preventing large amounts of damage through the use of wards.

[edit] Variants

Personal tools
Sponsors