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On May 1, 2007, all articles in the GuildWiki build namespace
will be deleted. After that date, no build articles may be posted
to the GuildWiki in either the main or build namespaces before a
new policy is decided on. Find the reasoning and the details behind
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This Dervish is meant to harass Assassins, Rangers, Warriors,
Paragons, and Dervishes while dealing steady amounts of damage. It
is both resilient and capable of delivering spikes.
[edit] Attributes and Skills
- For RA and TA, put a Resurrection Signet in your optional
slot.
- For AB, put in either Crippling Sweep or Harrier's Grasp in
your optional slot.
[edit] Equipment
- Radiant armor, clarity rune.
- 15% damage while enchanted Ebon Scythe with 20% enchantment
modifier.
- Vital Boon is to be used in combination with Pious Restoration
to heal yourself and remove hexes, or with Twin Moon Sweep to deal
additional damage and to heal yourself. It will also act as a cover
enchantment.
- Before engaging in combat, throw Ebon Dust Aura, and Harrier’s
Grasp upon yourself. It is generally suggested you stay on and
harass Assassins, Rangers, Dervishes, Warriors, and Paragons to
keep them shut down.
- Lyssa’s Assault should be used every chance it comes up. It’s a
free attack that’ll allow you to keep the blind from Ebon Dust Aura
up at all times.
- To spike, be sure you have Vital Boon upon yourself. Once the
target begins moving, activate Harrier’s Haste. Followed by Lyssa’s
Assault, Twin Moon Sweep, and Chilling Victory.
- Use Harrier’s Haste along with Harrier’s Grasp to deal with
kiters.
[edit] Counters
[edit] Variants
- If hex removal isn’t an issue for you, you can remove Pious
Restoration with Mystic Regeneration.
- Harrier’s Grasp may be switched out with Crippling
Sweep. However, in the case of bringing Mystic Regeneration,
you may wish to keep Harrier’s grasp.
- To bring along a Resurrection Signet, you may wish to
remove Pious Restoration instead (using Twin Moon Sweep to remove
it from yourself instead), and bring along an extra anti-kite
skill.