Build:D/W Reaper Tank
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My goal was to create a a dervish that didn't rely on avatars, because what good is an elite you can use only half of the time? Since having this build I never worried about an avatar again. I have had nice results while using this build.
This build is made to be a tank basically. It sports a 104 armor level and a constant +9 regen. I've found this build extremely great and it does better than a tank in some cases. It can dish some major spike damage if you use Mystic Sweep after Reaper's Sweep.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Scythe Mastery | 12 + 2 |
Earth Prayers | 9 + 1 |
Mysticism | 9 + 1 + 1 |
- Optional slot usually for a rez.
[edit] Equipment
Armor: Blessed insignia. (+10al when enchanted)
Weapons: Any scythe will do. Zealous, Sundering.
[edit] Usage
Cast Faithful Intervention before anything.
Before approaching enemies cast Conviction followed by your 2 other enchantments.
Spam Conviction, Mystic Sweep, and Wild Blow.
Keep and eye out and make sure your enchants and stance are always up.
When your target is >50% health hit them with the Reapers Sweep > Mystic Sweep Spike.
[edit] Counters
Enchant removal hurts but doesn't shut down the build. Necro hexes.
[edit] Variants
If you would prefer your own enchantments it's worth a try.
[edit] Notes
The way the spike works is because of Mystic Sweep's 3/4s activation time to ensure the damage after the deep wound from Reapers Sweep is applied.
Having Conviction up, enchanted or not, will always provide a benefit.
Since Faithful Intervention never ends unless you go below 50% health, it will keep your insignia's armor bonus up as well as the one from Conviction.