Build:D/A Death's Charge Scythe Spiker

From GuildWiki

Jump to: navigation, search
test
Image:Warning.png On May 1, 2007, all articles in the GuildWiki build namespace will be deleted. After that date, no build articles may be posted to the GuildWiki in either the main or build namespaces before a new policy is decided on. Find the reasoning and the details behind this at GuildWiki:Builds wipe.

Contents

This Dervish uses the shadow step skill, Death's Charge to an unexpecting target and lay down a devastating spike.

[edit] Attributes and Skills

DervishAssassinDervish / Assassin Attribute Rank
Scythe Mastery 12 + 1 + 1
Wind Prayers 12 + 1
Deadly Arts 3
Reaper's Sweep

Reaper's Sweep

Eremite's Attack

Eremite's Attack

Victorious Sweep

Victorious Sweep

Death's Charge

Death's Charge

Harrier's Haste

Harrier's Haste

Natural Healing

Natural Healing

Disrupting Dagger

Disrupting Dagger

Resurrection Signet

Resurrection Signet

[edit] Equipment

  • Full Radiant armor.
  • Sundering and Ebon Scythes of Fortitude with 15^50 mod.

[edit] Usage

  • The trick to this build is to attack other targets, and wait for an opportune moment to shadow step to a target with 50% or less health.
  • Eremite's Attack and Victorious Sweep are your main attacks. Use wisely and only when opportune as it may drain your energy.
  • Always attack targets that are close together to spread out damage and open up more targets that are 50% or below in health for you to spike.
  • Activate Harrier's Haste, then Death's Charge to your target and unleash the attack in quick succession.
  • Harrier's Haste is used to deal extra damage to fleeing foes if they run after you use Death's Charge.
  • Use Disrupting Dagger to interrupt your target.
  • Cast Natural Healing to heal.
  • Resurrect fallen allies with Resurrection Signet.

[edit] Counters

  • Anti-melee hexes and conditions.
  • Block, miss, etc.

[edit] Variants


Personal tools
Sponsors