Build:A/any Gattling Gun

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

Contents

Uses damaging dagger spells with extra effects to quickly strike down a target and then move on to the next, while using interrupts and knockdowns to disable key skills.

[edit] Attributes and Skills

Any / Any Attribute Rank
Deadly Arts 12 + 1 + 2
Shadow Arts 12 + 2
Dancing Daggers

Dancing Daggers

Disrupting Dagger

Disrupting Dagger

Crippling Dagger

Crippling Dagger

Deadly Paradox

Deadly Paradox

Entangling Asp

Entangling Asp

Signet of Toxic Shock

Signet of Toxic Shock

Feigned Neutrality

Feigned Neutrality

Assassin's Promise

Assassin's Promise

[edit] Equipment

  • Radiant for extra energy
  • Insightful Staff of Fortitude Energy +5^50% Health

[edit] Usage

Keep Deadly Paradox on you. Use Assassin's Promise on foes near death and foes that you will be able to kill within 15 seconds. Use Entangling Asp mainly as an interrupt followed by Signet of Toxic Shock before they get up. Using Dancing Daggers will count as a lead attack even if your view is obstructed. When used correctly, you can deal over 375 damage within a few seconds (60+60+psn+100+35+60+60) with interrupts and knockdowns as well as cripple.

[edit] Counters

Standard anti-spell caster hexes. (Diversion isn't much of a problem though)

[edit] Notes

With Deadly Paradox on it is possible to keep Feigned Neutrality on you for high Health regeneration and armor.


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