Build:A/any Gattling Gun
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this build is not viable. |
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Uses damaging dagger spells with extra effects to quickly strike down a target and then move on to the next, while using interrupts and knockdowns to disable key skills.
[edit] Attributes and Skills
Any / Any | Attribute Rank |
---|---|
Deadly Arts | 12 + 1 + 2 |
Shadow Arts | 12 + 2 |
[edit] Equipment
- Radiant for extra energy
- Insightful Staff of Fortitude Energy +5^50% Health
[edit] Usage
Keep Deadly Paradox on you. Use Assassin's Promise on foes near death and foes that you will be able to kill within 15 seconds. Use Entangling Asp mainly as an interrupt followed by Signet of Toxic Shock before they get up. Using Dancing Daggers will count as a lead attack even if your view is obstructed. When used correctly, you can deal over 375 damage within a few seconds (60+60+psn+100+35+60+60) with interrupts and knockdowns as well as cripple.
[edit] Counters
Standard anti-spell caster hexes. (Diversion isn't much of a problem though)
[edit] Notes
With Deadly Paradox on it is possible to keep Feigned Neutrality on you for high Health regeneration and armor.