Build:A/any Deadly Daggers

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The general consensus among users of GuildWiki is that this build is not viable.

The Deadly Daggers assassin uses the assassin's Deadly Arts and Dagger Mastery's Moebius Strike to effectively, at the very least, pressure and, at the best, spike a single target before moving on to a new target.

Contents

[hide]

[edit] Attributes and Skills

AssassinAssassin / Any Attribute Rank
Dagger Mastery 11 + 1 + 3/2
Deadly Arts 10 + 2
Shadow Arts 10 + 2
Feigned Neutrality

Feigned Neutrality

Deadly Paradox

Deadly Paradox

Siphon Speed

Siphon Speed

Black Spider Strike

Black Spider Strike

Death Blossom

Death Blossom

Impale

Impale

Signet of Toxic Shock

Signet of Toxic Shock

Moebius Strike

Moebius Strike

[edit] Equipment

Zealous or Poisonous Daggers of Enchanting or Dagger Mastery with any inscription. Rune of Superior Vigor.

[edit] Usage

  • Find a suitable target.
  • Cast Siphon Speed on the target.
  • Use Black Spider Strike, Death Blossom, Impale, Signet of Toxic Shock and Moebius Strike in that order.
  • If you take too much damage, use Feigned Neutrality and retreat to gain health.
  • If you complete the attack chain, the target should be below 50% health before Moebius Strike, recharging Death Blossom.
  • Repeat chain, starting at Death Blossom (if Impale isn't recharged, go to Signet of Toxic Shock or Moebius Strike if Signet isn't recharged).
  • If and when target dies, cast Deadly Paradox, find another target and complete chain again.

[edit] Variants

  • Feigned Neutrality for Shadow Refuge or other healing skill.
  • Switch Deadly Paradox with Resurrection Signet if needed.
  • Siphon Speed for any other suitable hex (must have fast recharge).

[edit] Counters

  • Interruption/knockdown skills.
  • Blindness, crippled, dazed and hexes.

[edit] Notes

You may have to retreat often to heal yourself.


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