Build:A/N Support Sin

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Image:Red thumbs down.png This build is not favored by the GuildWiki community.

The general consensus among users of GuildWiki is that this build is not viable.

This build was voted unfavored for the following reasons:

  • Bad build concept.
  • Very bad skill selection.

Contents

The Support Sin acts behind the front lines and, at this time, is very narrowly defined to damage and knock down opponents, to create damage, and to support a MM while helping to heal. The Support Sin only directly attacks to knock down an enemy or to cause damage from behind the front lines (e.g., defend spellcasters, etc.). Other damage is by casting Animate Flesh Golem or Spiteful Spirit. Otherwise, the Support Sin supports other allies (minions) or party members by casting Blood of the Master or Well of Blood. The Resurrection Signet is used to bring party members back after an untimely death when required/necessary (e.g., when a monk or rit has been killed).

[edit] Attributes and Skills

Any / Any Attribute Rank
Death Magic 10
Blood Magic 8
Shadow Arts 8
Deadly Arts 9+1
Dancing Daggers

Dancing Daggers

Entangling Asp

Entangling Asp

Optional

Optional

Animate Flesh Golem

Animate Flesh Golem

Blood of the Master

Blood of the Master

Well of Blood

Well of Blood

Shadow Refuge

Shadow Refuge

Resurrection Signet

Resurrection Signet

Options include another Assassin Skill/Spell, Animate Bone Fiend, or Animate Vampiric Horror (to increase health regeneration). The Resurrection Signet may be replaced by the Signet of Capture.

[edit] Equipment

  • Armor

At least 45

  • Weapon(s)

Flat Bow or Long Bow

[edit] Usage

  • Use Dancing Daggers and Entangling Asp to knock down attackers.
  • Cast Blood of Master to support Minions.
  • Use Well of Blood to provide additional healing.
  • Use Dancing Daggers and Entangling Asp against enemies that get behind the 'front line' or to allow teammates time to escape/back away from attackers.

[edit] Counters

Interruption skills.

[edit] Variants

Spiteful Support Sin.

This variant adds Curses and Spiteful Spirit while eliminating Animate Flesh Golem. This variant adds Animate Bone Fiend or Animate Vampiric Horror to the first Optional slot.

[edit] Attributes and Skills

Any / Any Attribute Rank
Death Magic 8
Blood Magic 8
Shadow Arts 8
Deadly Arts 8+1
Curses 8
Dancing Daggers

Dancing Daggers

Entangling Asp

Entangling Asp

Spiteful Spirit

Spiteful Spirit

Optional

Optional

Blood of the Master

Blood of the Master

Well of Blood

Well of Blood

Shadow Refuge

Shadow Refuge

Resurrection Signet

Resurrection Signet

Options include Animate Bone Fiend or Animate Vampiric Horror. The Resurrection Signet may be replaced by the Signet of Capture when a new elite is sought to complete for a Title.

[edit] See Also

No other pages exist at the moment.

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