Build:A/Mo Holy Spiker
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this build is not viable. |
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This assassin users the assassin Knockdowns combined with the high damage from Smiting Prayers.
[edit] Attributes and Skills
Any / Any | Attribute Rank |
---|---|
Deadly Arts | 12 + 1 + 3 |
Smiting Prayers | 10 |
Shadow Arts | 8 + 1 |
[edit] Equipment
- Radiant Armor
- Max Holy staff with Max energy
[edit] Usage
Start off using shadow prison, then work down your skill bar. Iron Palm and Entangling Asp will provide two knockdowns and your smiting skills will provide double damage.
[edit] Counters
- Heavy Degen
- Anti-KnockDown skills
[edit] Variants
- Res and Shadow Prison can be replaced for Assassin's Promise and Dark Prison for Ab and or Pve.
- If res is not needed, you can also bring Deadly Paradox to cut the casting and recharge time.
- Take out Feigned Neutrality and use pump up Smithing prayers. Dash is a good hoice in it's place
[edit] Notes
The damage for this build is well over 300 combined with 20 seconds of Poison.