Build:A/Mo Hit and Heal
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this
build is not viable.
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Hit and Heal uses Empathic Removal, Reversal of Fortune and Dark Escape
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Dagger Mastery | 11 + 3 + 1 |
Shadow Arts | 7+1 |
Protection Prayers | 10 |
[edit] Equipment
Shrouded Armor for the extra energy. A Poisonous Dagger Tang is useful.
[edit] Usage
Hit and Heal uses Empathic Removal to remove a Hex and a Condition from yourself and an ally, with Reversal of Fortune boosting Golden Lotus Strike (and maybe saving a team mate). Use Dark Escape to buy time to use Monk Spells (or rez a fallen team mate). Try to aid team mates who are nearby.
[edit] Counters
Interrupts. No advantage without hexs or conditions.