Build:A/Me Shadow Weakness

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Contents

This build is designed to allow an Assassin to use shadow form in a fight without dying while still dealing damage

[edit] Attributes and Skills

AssassinMesmerAssassin / Mesmer Attribute Rank
Shadow Arts 12 + 1 + 2
Dagger Mastery 10 + 1
Illusion Magic 8
Golden Fox Strike

Golden Fox Strike

Jungle Strike

Jungle Strike

Death Blossom

Death Blossom

Caltrops

Caltrops

Shadow Form

Shadow Form

Arcane Echo

Arcane Echo

Illusion of Weakness

Illusion of Weakness

Feigned Neutrality

Feigned Neutrality

[edit] Equipment

  • Weapon
  • Armor
    • Shrouded Armor (Canthan) or any Nightfall set with radiant insignias on head, chest, and legs
  • Runes
    • Superior (or major) Shadow Arts
    • Major (or Minor/Superior) Dagger Mastery
    • Any other desired runes

[edit] Usage

  • Cast Illusion of Weakness when you first zone
  • Before or early in battle, cast Arcane Echo then cast Shadow Form
  • Once in battle cast Caltrops to cripple surrounding foes
  • Choose your target then use the dagger attacks in the correct order (correct order shown above)
  • Keep an eye on your Enchantments, when Shadow Form begins to blink, cast the second Shadow Form that appears where Arcane Echo would be (this requires timing unless casted early)
  • After the second Shadow Form begins to run out, cast Feigned Neutrality, and stop attacking or it will end.
  • If you are hit while regenerating, Illusion of Weakness will boost you back to 150-200 health
  • The dagger attack skills listed will deal a lot of damage without taking too many slots

[edit] Counters

  • On rare occasion a Mesmer may take away Illusion of Weakness after Shadow Form ends but should still give health boost
  • Touch Skills still penetrate through Shadow Form

[edit] Interchangeable skills

  • Heart of Shadow can replace Feigned Neutrality if you do not have Nightfall
  • Dagger Attack Skills (Not recommended to change)

[edit] Notes

  • If your ping measure is red do not fight, orange is not advisable
  • Zealous Daggers give energy as you use combos and attack keeping energy around 10
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