Build:A/Me Neutral IW

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The Neutral IW uses Illusionary Weaponry to deal armor-ignoring damage and high chance of double strike, while staying alive by keeping Dark Escape and Feigned Neutrality up constantly. This gives the Assassin 150 armor (70 + 80) and +7 health regeneration while dealing substantial damage. Designed for PvP but can be used effectively in PvE.

This is a variant of the Mesmer version, to be tested and refined because of the nerf to Feigned Neutrality and the possibility of double strikes making up for Mesmer secondary.

[edit] Attributes and Skills

AssassinMesmerAssassin / Mesmer Attribute Rank
Illusion Magic 12
Shadow Arts 10 + 1 + 3
Dagger Mastery 8 + 2
Illusionary Weaponry

Illusionary Weaponry

Deadly Paradox

Deadly Paradox

Death's Charge

Death's Charge

Feigned Neutrality

Feigned Neutrality

Dark Escape

Dark Escape

Return

Return

Illusion of Weakness

Illusion of Weakness

Resurrection Signet

Resurrection Signet

[edit] Equipment

[edit] Usage

[edit] Counters

[edit] Variants

  • For Alliance Battles Resurrection Signet isn't important, so Illusion of Haste give you ways of kiting.
  • Exchange Return for Distortion. This will sap energy but can be more effective at protecting yourself.
  • Replace Return for Shadow Refuge to help further counter degeneration.
  • Add Caltrops to snare kiting foes.

[edit] Notes

[edit] See Also

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