Ritualist skills quick reference
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W / R / Mo / N / Me / E / A / Rt / P / D
- This skill may be earned from
a quest. See skill information for details.
[edit] Channeling Magic
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Ancestors'
Rage
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Spell. All foes adjacent to target ally are struck for 30...110 lightning damage. |
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Bloodsong
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Binding Ritual. Create a level 1...7 Spirit who dies after 30...126 seconds. Attacks by that Spirit steal up to 5...21 Health. |
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Caretaker's
Charge
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Elite Spell. Target foe is struck for 20...64 lightning damage. If you are holding an item, you gain 5 Energy and 5...41 Health. |
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Channeled
Strike
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Spell. Target foe is struck for 5...77 lightning damage. That foe is struck for an additional 5...29 lightning damage if you are holding an item. |
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Clamor of Souls
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Elite Spell. For each nearby ally, one nearby foe is struck for 10...94 lightning damage. (The same foe cannot be struck more than once.) |
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Cruel Was
Daoshen
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Item Spell. Hold Daoshen's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are struck for 10...94 lightning damage. |
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Destruction
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Binding Ritual. Create a level 1...8 Spirit that dies after 30 seconds. When this spirit dies, all foes in the area take 1...4 damage for each second the spirit was alive. |
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Destructive was Glaive
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Elite Spell. Hold Glaive's ashes for up to 10 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, you lose all Enchantments and all foes in the area are struck for 10...82 lightning damage. |
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Essence Strike
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Spell. Target foe is struck for 15...51 lightning damage. If any spirits are within earshot, you gain 1...7 energy. |
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Gaze from
Beyond
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Spell. The spirit nearest you loses 10...26 Health. Target foe is struck for 4 lightning damage for each point of health lost. |
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Gaze of Fury
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Binding Ritual. Destroy target Spirit and create a level 1...8 Spirit of Fury. This Spirit's attacks deal 5...17 damage. This Spirit dies after 30...54 seconds. |
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Grasping
Was Kuurong
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Elite Item Spell. Hold Kuurong's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are struck for 15...63 damage and knocked down. |
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Lamentation
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Spell. If target foe is within earshot of a corpse or Spirit, that foe takes 15...63 damage. |
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Nightmare
Weapon
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Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 successful attacks are reduced by 10...42 damage and steals up to 10...42 Health. |
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Offering of
Spirit
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Elite Spell. Sacrifice 17% maximum Health. You gain 8...15 Energy. If any Spirits are within earshot, you do not sacrifice Health. |
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Painful Bond
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Hex Spell. For 10...18 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18 damage whenever hit by a Spirit's attack. |
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Renewing Surge
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Spell. Target foe is struck for 15...51 lightning damage. If you are holding an item, this Skill recharges instantly. |
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Signet of
Spirits
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Elite Signet. You gain 3...10 Energy if you are within earshot of a Spirit. |
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Spirit Boon
Strike
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Spell. Target foe is struck for 10...82 lightning damage, and all spirits near you gain 10...82 Health. |
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Spirit Burn
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Spell. Target foe is struck for 15...51 lightning damage. If any Spirits are within earshot, Spirit Burn deals +15...39 damage. |
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Spirit Rift
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Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25...113 lightning damage. |
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Spirit Siphon
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Spell. Target spirit loses all Energy. You gain 15...27% of that Energy. |
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Splinter Weapon
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Weapon Spell. For 15...51 seconds, target ally has a Splinter Weapon. Target ally's next successful 1...4 attack [sic] deal 5...41 damage to all adjacent foes. |
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Wailing Weapon
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Weapon Spell. For 5...10 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. |
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Warmonger's
Weapon
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Weapon Spell. For 5...13 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted. |
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Weapon of Fury
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Elite Weapon Spell. For 5...17 seconds, target ally gains 5...41% more adrenaline and 1 Energy whenever that ally successfully hits with an attack. |
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Wielder's
Strike
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Spell. Target foe is struck for 15...51 lightning damage. If you are under the effects of a weapon Spell, you deal an additional 15...51 lightning damage. |
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[edit] Communing
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Anguish
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Binding Ritual. Create a level 1...6 Spirit. This Spirit's attacks deal 5...17 damage and deal double damage to Hexed foes. This Spirit dies after 15...39 seconds. |
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Anguished Was Lingwah
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Item Spell. Hold Lingwah's ashes for up to 30...126 seconds. Dropping her ashes summons a level 1...8 Spirit of Pain that does 5...25 damage. This Spirit dies after 30...126 seconds. |
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Armor of
Unfeeling
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Enchantment Spell. For 10...30 seconds, you have 10 base damage reduction while casting Binding Rituals. |
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Binding Chains
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Hex Spell. For 5...15 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage. |
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Brutal Weapon
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Weapon Spell. Give target ally a Brutal Weapon for 15...39 seconds. The bearer's weapon strikes for +5...13 damage as long as the bearer is under no Enchantments. |
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Defiant Was
Xinrae
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Elite Item Spell. Hold Xinrae's ashes for up to 5...10 seconds. While you hold her ashes, enemy Spells that the caster and the caster's allies use against you are disabled for an additional 5...17 seconds. |
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Disenchantment
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Binding Ritual. Create a level 1...7 Spirit. This Spirit deals 5...17 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10...30 seconds. |
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Displacement
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Binding Ritual. Create a level 1...8 Spirit. All party members within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30...54 seconds. |
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Dissonance
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Binding Ritual. Create a level 1...7 Spirit. This Spirit deals 5...17 damage and anyone struck by its attack is interrupted. This Spirit dies after 10...22 seconds. |
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Dulled Weapon
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Hex Spell. For 5...17 seconds, target foe and all nearby foes cannot achieve a critical hit. |
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Earthbind
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Binding Ritual. Create a level 1...8 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50...30 Health. This Spirit dies after 15...39 seconds. |
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Guided Weapon
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Weapon Spell. For 5...10 seconds, target ally's attacks cannot be "blocked". |
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Mighty Was
Vorizun
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Item Spell. Hold Vorizun's ashes for up to 15...51 seconds. While you hold his ashes, you gain +15 armor, and +30 maximum Energy. |
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Pain
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Binding Ritual. Create a level 1...7 Spirit. This Spirit's attacks deal 5...25 damage. This Spirit dies after 30...126 seconds. |
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Restoration
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Binding Ritual. Create a level 1...8 Spirit. When this Spirit dies, all Party members in the area are resurrected with 5...41% Health and zero Energy. This Spirit dies after 30 seconds. |
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Shadowsong
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Binding Ritual. Create a level 1...5 Spirit. The Spirit's attacks cause Blindness for 1...5 second[s]. This Spirit dies after 30 seconds. |
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Shelter
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Binding Ritual. Create a Level 1...7 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds. |
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Signet of
Binding
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Signet. Target allied summoned creature gains +50...170 maximum Health. After 30 seconds, that creature is destroyed. |
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Signet of Ghostly Might
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Elite Signet. Target allied summoned creature's attacks deal 5...29 more damage. After 10 seconds, that creature is destroyed. |
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Soothing
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Binding Ritual. Create a level 1...7 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15...39 seconds. |
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Union
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Binding Ritual. Create a level 1...7 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30...54 seconds. |
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Vital Weapon
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Weapon Spell. For 15...39 seconds, target ally has a Vital Weapon and has +40...148 maximum Health. |
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Wanderlust
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Elite Binding Ritual. Create a level 1...7 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70...54 Health. This Spirit dies after 30...54 seconds. |
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Weapon of
Quickening
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Elite Weapon Spell. For 5...21 seconds, target ally has a Weapon of Quickening, and Spells and Binding Rituals recharge 33% faster. |
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Xinrae's
Weapon
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Elite Weapon Spell. For 4...9 seconds, target ally has Xinrae's Weapon. Whenever a foe casts a Spell on that ally, that Spell is disabled for an additional 5...13 seconds for that foe and all party members of that foe. |
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[edit] Restoration Magic
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Blind Was
Mingson
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Item Spell. Hold Mingson's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are Blinded for 3...7 seconds. |
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Flesh of My
Flesh
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Spell. Lose half your Health. Resurrect target ally with your current Health and 5...17% energy. |
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Generous Was Tsungrai
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Item Spell. Sacrifice 10% Health. Hold Tsungrai's ashes for up to 15...51 seconds and gain +50...122 maximum Health. When you drop his ashes you gain 100...244 Health. |
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Ghostmirror
Light
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Spell. Target other ally is healed for 15...75 Health. If you are within earshot of a Spirit, you are also healed for 15...75 Health. |
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Life
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Binding Ritual. Create a level 1...8 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1...6 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. |
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Lively Was
Naomei
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Item Spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15...63% Health and zero energy. |
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Mend Body and
Soul
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Spell. Target ally is healed for 20...96 Health. That ally loses one Condition for each allied Spirit within earshot. |
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Preservation
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Elite Binding Ritual. Create a level 1...8 Spirit. Every 4 seconds, this Spirit heals one ally in the area for 10...94 Health. This Spirit dies after 90 seconds. |
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Protective Was Kaolai
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Item Spell. Hold Kaolai's ashes for up to 15...51 seconds. While you hold his ashes, you gain 24 armor. When you drop Kaolai's ashes, your party is healed for 10...70. |
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Recovery
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Binding Ritual. Create a level 1...8 Spirit. Conditions on allies within range of this Spirit expire 20...44% faster. This Spirit dies after 30...54 seconds. |
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Recuperation
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Binding Ritual. Create a level 1...8 Spirit. Non-Spirit allies within its range gain +1...3 Health regeneration. This Spirit dies after 15...39 seconds. |
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Resilient Was
Xiko
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Item Spell. Hold Xiko's ashes for up to 5...17 seconds. For each Hex or Condition you are suffering from while holding her ashes you gain +3 Health regeneration. When you drop her ashes, you lose 1...3 Conditions. |
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Resilient
Weapon
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Weapon Spell. For 5...17 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...5 Health regeneration and +24 armor. |
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Soothing
Memories
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Spell. Target ally is healed for 10...82 Health. If you are holding an item, you gain 3 Energy. |
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Spirit Light
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Spell. Sacrifice 17% Health. Target ally is healed for 60...156. If any Spirits are within earshot, you don't sacrifice Health. |
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Spirit
Light Weapon
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Elite Weapon Spell. For 10 seconds, target ally gains 1...12 Health per second and additional 1...12 Health per second if that ally is within earshot of a Spirit. |
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Spirit Transfer
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Spell. The spirit nearest to you loses 5...41 health. Target ally is healed for 5 for each point of health lost. |
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Tranquil
Was Tanasen
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Elite Item Spell. Hold Tanasen's ashes for up to 5...17 seconds. While you hold his ashes, you have +10...22 armor and cannot be interrupted. |
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Vengeful
Was Khanhei
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Elite Item Spell. Hold Khanhei's ashes for 5...10 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 5...29 Health from that foe. |
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Vengeful Weapon
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Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15...51 Health from that foe. |
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Vocal was
Sogolon
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Item Spell. For 60 seconds, all Shouts and Chants you use last 20...44% longer. |
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Weapon of
Remedy
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Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15...63 Health from that foe and loses 1 Condition. |
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Weapon of
Shadow
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Weapon Spell. For 4...9 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. |
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Weapon of
Warding
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Weapon Spell. For 5...10 seconds, target ally has a Weapon of Warding that grants target ally +2...4 Health regeneration and a 50% chance to "block." |
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Wielder's Boon
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Spell. Heal target ally for 15...51 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 15...63 Health. |
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[edit] Spawning Power
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Attuned Was
Songkai
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Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -5...41% of the base Energy to cast. |
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Boon of
Creation
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Enchantment Spell. For 15...51 seconds, whenever you create a creature, you gain 5...41 Health and 1...5 Energy. |
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Consume Soul
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Elite Spell. Target touched Spirit is destroyed. All allies within the area of the destroyed Spirit are healed for 30...198 Health. |
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Doom
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Spell. Strike target foe for 10...34 lightning (maximum 135) damage for every recharging Binding Ritual you have. |
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Empowerment
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Binding Ritual. Create a level 1...8 Spirit. All allies within its range holding an item gain 15...39 maximum Health and 10 maximum Energy. This Spirit dies after 15...51 seconds. |
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Explosive
Growth
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Enchantment Spell. For 15...51 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56 lightning damage. |
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Feast of Souls
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Spell. Destroy all nearby allies' Spirits. For each Spirit destroyed in this way, all party members are healed for 50...90 Health. |
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Ghostly Haste
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Enchantment Spell. For 5...17 seconds, spells you cast while within earshot of a Spirit recharge 25% faster. |
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Reclaim Essence
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Elite Spell. Destroy target allied summoned creature. You gain 5...17 Energy. |
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Renewing
Memories
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Enchantment Spell. For 5...17 seconds, while holding an item, any weapon and item Spells you cast cost 5...29% less Energy. |
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Ritual Lord
[edit]
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Elite Skill. For 30 seconds, your Rituals recharge 15...51% faster. |
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Rupture Soul
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Spell. Target allied Spirit is destroyed. All nearby enemies are struck for 50...122 lightning damage and become blinded for 3...10 seconds. |
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Sight Beyond
Sight
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Enchantment Spell. For 8...18 seconds, you cannot be Blinded. |
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Signet of
Creation
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Signet. All Spirits and animated creatures within earshot gain +1...6 Health regeneration. After 30 seconds, those spirits and creatures are destroyed. |
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Spirit
Channeling
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Elite Enchantment Spell. For 10 seconds, you gain +1...5 Energy regeneration but suffer -5 Health degeneration. When Spirit Channeling ends, you gain 100 Health if you are within earshot of a Spirit. |
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Spirit to Flesh
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Spell. Target touched allied Spirit is destroyed. All nearby allies are healed for 30...198. |
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Spirit's Gift
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Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41 Health and lose 1 Condition. |
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Spirit's
Strength
[edit]
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Elite Enchantment Spell. For 15...51 seconds, your attacks deal 5...29 more damage while under the effects of a weapon Spell. |
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Wielder's
Remedy
[edit]
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Enchantment Spell. For 10...26 seconds, whenever you cast a weapon Spell on an ally, that ally loses 1 Condition. |
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Wielder's Zeal
[edit]
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Elite Enchantment Spell. For 10...26 seconds, whenever you cast a weapon Spell on an ally, you gain 1...4 Energy. |
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Nightfall |
[edit] No Attribute
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Death Pact
Signet
[edit]
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Signet. Resurrect target party member with your current Health and Energy. If that party member dies within 120 seconds, so do you. |
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Draw Spirit
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Spell. Teleport target allied Spirit to your location. |
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Soul Twisting
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Elite Skill. Destroy target allied spirit. The next Binding Ritual you perform casts 66% faster and recharges instantly. |
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