Mission overviews (Nightfall)
From GuildWiki
Warning: The following text contains spoilers relating to the plot of Nightfall.
|
This is a listing of Missions in the Nightfall campaign.
In total, there are 50 Primary Quests and 20 missions in Nightfall; however, because the storyline branches at multiple points, you are not required to do all of them to finish the main story arc.
- Elonian characters must complete 41 quests and 17 missions.
- Non-Elonian characters must complete 26 quests and 14 missions.
- All 20 missions must be completed with Master's Reward in order to earn the Protector of Elona title.
[edit] Plot Missions
Characters from other campaigns will join the plot before the fourth mission, Consulate Docks, with the alternate Primary Quest chain noted below.
[edit] Istan
- Characters from other campaigns will begin here and follow this quest chain:
[edit] Kourna
- ***The storyline forks at this point. You must choose to follow either Master of Whispers or Margrid the Sly; you cannot follow both.1
-
- EITHER
-
-
- 7a. Rilohn Refuge
-
-
- OR
-
-
- 7b. Pogahn Passage
-
- Storyline rejoins for...
[edit] Vabbi
- ***The storyline forks at this point. Your choice at the first fork above will determine which path is open to you here.2
-
- EITHER
-
-
- (Master of Whispers) Calling the Order
-
-
-
- 10a. Dzagonur Bastion
-
-
- OR
-
-
- (Margrid the Sly) Greed and Regret
-
-
-
- 10b. Dasha Vestibule
-
- Storyline rejoins for...
- ***The storyline forks at this point. Both paths will be available to all characters, but you need only complete one path to continue.3
-
- EITHER
-
-
- 12a. Jennur's Horde
-
-
- OR
-
-
- 12b. Nundu Bay
-
- Storyline rejoins for...
[edit] The Desolation
- 14. Ruins of Morah
[edit] Realm of Torment
- 16. Gate of Madness
- 17. Abaddon's Gate
[edit] Challenge Missions
[edit] Kourna
[edit] The Desolation
[edit] Realm of Torment
[edit] Elite Mission
[edit] Footnotes
- At the first fork in the storyline, before mission 7, you must
choose to follow either Margrid the Sly or the Master of
Whispers, each of which will lead you through two quests to a
mission. Choosing one path will prevent you from gaining the other
hero until you have completed the campaign. This will not, however,
prevent you from completing the other mission (although it is not
required that you do so). To gain access to the other mission, you
must:
- Choose your hero, and complete the quests so your hero joins your party.
- Travel to the other mission outpost on your own, since you will not be able to do the Primary Quests that lead to it.
- Party with someone who did choose that fork in order to enter the mission with the required hero in the party.
- The path you take on the second fork, at mission 10, is determined by your choice on the first fork. As in the first fork, you may (but are not required to) complete the alternative mission at any time, subject to the same requirements noted above.
- The third fork is different. The two quests to access Jennur's Horde and Nundu Bay are not mutually exclusive, thus you can complete both at the same time. Completion of either mission will allow you to carry on with the campaign.