Mesmer crafted weapons

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This is a quick reference to maximum damage/energy Mesmer crafted weapons from all campaigns, sorted by which attribute is required by the item. The crafting materials for each weapon are listed first by rarity, then by quantity.

[edit] Legend

  • Weapon types (for people unable to see color, the weapons are always listed in wand -> staff -> focus item order):
*Light blue = Wands (right hand)
11-22 damage (requires 9 linked attribute)
*Light green = Staves (both hands)
11-22 damage (requires 9 linked attribute)
+10 Energy
*Light yellow = Focus Items (left hand)
+12 Energy (requires 9 linked attribute)

[edit] Domination Magic

All weapons and focus items listed here require 9 Domination Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Gazing Scepter Chaos HCT Dom (20%) HSR Dom (20%) 40 Iron, 6 Fiber 5 Platinum Vasburg Armory
Leviathan Pits
Gazing Scepter Chaos HCT Dom (20%) Energy +5 ( HP > 50%) 40 Iron, 6 Fiber 5 Platinum Bukdek Byway
Gazing Scepter Chaos HSR Dom (20%) Energy +5 (while Enchanted) 40 Iron, 6 Fiber 5 Platinum Wajjun Bazaar
Gazing Scepter Chaos HSR Dom (20%) Energy +15
Energy regen -1
40 Iron, 6 Fiber 5 Platinum Maatu Keep
Clairvoyant Staff Chaos HCT Dom (20%) HSR Dom (20%) 40 Wood, 6 Dust 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Inscribed Chakram - - - 4 Steel, 20 Iron 2 Platinum The Amnoon Oasis
Inscribed Chakram - HCT Dom (20%) HSR Dom (20%) 6 Steel, 40 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Inscribed Chakram - Dom +1 (20%) HP +30 6 Steel, 40 Iron 5 Platinum Bukdek Byway
Inscribed Chakram - AR +5 (while Enchanted) HP +45 (while Enchanted) 6 Steel, 40 Iron 5 Platinum Droknar's Forge
Wajjun Bazaar
Inscribed Chakram - Energy +15
Energy regen -1
HP +30 6 Steel, 40 Iron 5 Platinum Maatu Keep

[edit] Illusion Magic

All weapons and focus items listed here require 9 Illusion Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Hypnotic Scepter Chaos HCT Illu (20%) HSR Illu (20%) 40 Chitin, 6 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Hypnotic Scepter Chaos HCT Illu (20%) Energy +5 ( HP > 50%) 40 Chitin, 6 Iron 5 Platinum Bukdek Byway
Hypnotic Scepter Chaos HSR Illu (20%) Energy +5 (while Enchanted) 40 Chitin, 6 Iron 5 Platinum Wajjun Bazaar
Hypnotic Scepter Chaos HSR Illu (20%) Energy +15
Energy regen -1
40 Chitin, 6 Iron 5 Platinum Maatu Keep
Hypnotic Staff Chaos HCT Illu (20%) HSR Illu (20%) 40 Chitin, 6 Iron 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Jeweled Chakram - - - 75 Dust, 25 Granite 2 Platinum The Amnoon Oasis
Jeweled Chakram - HCT Illu (20%) HSR Illu (20%) 6 Steel, 40 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Jeweled Chakram - Illu +1 (20%) HP +30 6 Steel, 40 Iron 5 Platinum Droknar's Forge
Bukdek Byway
Jeweled Chakram - AR +5 (while Enchanted) HP +45 (while Enchanted) 6 Steel, 40 Iron 5 Platinum Wajjun Bazaar
Jeweled Chakram - Energy +15
Energy regen -1
HP +30 6 Steel, 40 Iron 5 Platinum Maatu Keep

[edit] Inspiration Magic

All weapons and focus items listed here require 9 Inspiration Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Jeweled Chalice - - - 4 Steel, 20 Iron 2 Platinum The Amnoon Oasis
Jeweled Chalice - HCT Inspr (20%) HSR Inspr (20%) 150 Dust, 50 Granite 5 Platinum Vasburg Armory
Leviathan Pits
Jeweled Chalice - Inspr +1 (20%) HP +30 150 Dust, 50 Granite 5 Platinum Bukdek Byway
Jeweled Chalice - AR +5 (while Enchanted) HP +45 (while Enchanted) 150 Dust, 50 Granite 5 Platinum Droknar's Forge
Wajjun Bazaar
Jeweled Chalice - Energy +15
Energy regen -1
HP +30 150 Dust, 50 Granite 5 Platinum Maatu Keep
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