Elementalist crafted weapons

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Contents

This is a quick reference to maximum damage/energy Elementalist crafted weapons from all campaigns, sorted by which attribute is required by the item. The crafting materials for each weapon are listed first by rarity, then by quantity.

[edit] Legend

  • Weapon types (for people unable to see color, the weapons are always listed in wand -> staff -> focus item order):
*Light blue = Wands (right hand)
11-22 damage (requires 9 linked attribute)
*Light green = Staves (both hands)
11-22 damage (requires 9 linked attribute)
+10 Energy
*Light yellow = Focus Items (left hand)
+12 Energy (requires 9 linked attribute)

[edit] Air Magic

All weapons and focus items listed here require 9 Air Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Air Wand Lightning HCT Air (20%) HSR Air (20%) 40 Dust, 6 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Air Wand Lightning HCT Air (20%) Energy +5 ( HP > 50%) 40 Dust, 6 Iron 5 Platinum Bukdek Byway
Air Wand Lightning HSR Air (20%) Energy +5 (while Enchanted) 40 Dust, 6 Iron 5 Platinum Wajjun Bazaar
Air Wand Lightning HSR Air (20%) Energy +15
Energy regen -1
40 Dust, 6 Iron 5 Platinum Maatu Keep
Air Staff Lightning HCT Air (20%) HSR spells (20%) 40 Dust, 6 Iron 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Storm Artifact - - - 75 Dust, 25 Granite 2 Platinum The Amnoon Oasis
Storm Artifact - HCT Air (20%) HSR Air (20%) 150 Dust, 50 Granite 5 Platinum Vasburg Armory
Leviathan Pits
Storm Artifact - Air +1 (20%) HP +30 150 Dust, 50 Granite 5 Platinum Bukdek Byway
Storm Artifact - AR +5 (while Enchanted) HP +45 (while Enchanted) 150 Dust, 50 Granite 5 Platinum Droknar's Forge
Wajjun Bazaar
Storm Artifact - Energy +15
Energy regen -1
HP +30 150 Dust, 50 Granite 5 Platinum Maatu Keep

[edit] Earth Magic

All weapons and focus items listed here require 9 Earth Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Earth Wand Earth HCT Earth (20%) HSR Earth (20%) 40 Iron, 6 Dust 5 Platinum Vasburg Armory
Leviathan Pits
Earth Wand Earth HCT Earth (20%) Energy +5 ( HP > 50%) 40 Iron, 6 Dust 5 Platinum Bukdek Byway
Earth Wand Earth HSR Earth (20%) Energy +5 (while Enchanted) 40 Iron, 6 Dust 5 Platinum Wajjun Bazaar
Earth Wand Earth HSR Earth (20%) Energy +15
Energy regen -1
40 Iron, 6 Dust 5 Platinum Maatu Keep
Earth Staff Earth HCT Earth (20%) HSR spells (20%) 40 Iron, 6 Dust 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Earth Scroll - - - 5 Parchment, 15 Wood 2 Platinum The Amnoon Oasis
Earth Scroll - HCT Earth (20%) HSR Earth (20%) 10 Parchment, 30 Wood 5 Platinum Vasburg Armory
Leviathan Pits
Earth Scroll - Earth +1 (20%) HP +30 10 Parchment, 30 Wood 5 Platinum Bukdek Byway
Earth Scroll - AR +5 (while Enchanted) HP +45 (while Enchanted) 10 Parchment, 30 Wood 5 Platinum Droknar's Forge
Wajjun Bazaar
Earth Scroll - Energy +15
Energy regen -1
HP +30 10 Parchment, 30 Wood 5 Platinum Maatu Keep

[edit] Fire Magic

All weapons and focus items listed here require 9 Fire Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Fire Wand Fire HCT Fire (20%) HSR Fire (20%) 40 Iron, 6 Scale 5 Platinum Vasburg Armory
Leviathan Pits
Fire Wand Fire HCT Fire (20%) Energy +5 ( HP > 50%) 40 Iron, 6 Scale 5 Platinum Bukdek Byway
Fire Wand Fire HSR Fire (20%) Energy +5 (while Enchanted) 40 Iron, 6 Scale 5 Platinum Wajjun Bazaar
Fire Wand Fire HSR Fire (20%) Energy +15
Energy regen -1
40 Iron, 6 Scale 5 Platinum Maatu Keep
Fire Staff Fire HCT Fire (20%) HSR spells (20%) 40 Iron, 6 Scale 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Flame Artifact - - - 75 Dust, 25 Granite 2 Platinum The Amnoon Oasis
Flame Artifact - HCT Fire (20%) HSR Fire (20%) 150 Dust, 50 Granite 5 Platinum Vasburg Armory
Leviathan Pits
Flame Artifact - Fire +1 (20%) HP +30 150 Dust, 50 Granite 5 Platinum Droknar's Forge
Bukdek Byway
Flame Artifact - AR +5 (while Enchanted) HP +45 (while Enchanted) 150 Dust, 50 Granite 5 Platinum Wajjun Bazaar
Flame Artifact - Energy +15
Energy regen -1
HP +30 150 Dust, 50 Granite 5 Platinum Maatu Keep

[edit] Water Magic

All weapons and focus items listed here require 9 Water Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Water Wand Cold HCT Water (20%) HSR Water (20%) 40 Iron, 6 Dust 5 Platinum Vasburg Armory
Leviathan Pits
Water Wand Cold HCT Water (20%) Energy +5 ( HP > 50%) 40 Iron, 6 Dust 5 Platinum Bukdek Byway
Water Wand Cold HSR Water (20%) Energy +5 (while Enchanted) 40 Iron, 6 Dust 5 Platinum Wajjun Bazaar
Water Wand Cold HSR Water (20%) Energy +15
Energy regen -1
40 Iron, 6 Dust 5 Platinum Maatu Keep
Water Staff Cold HCT Water (20%) HSR spells (20%) 40 Iron, 6 Dust 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Frost Artifact - - - 75 Dust, 25 Granite 2 Platinum The Amnoon Oasis
Frost Artifact - HCT Water (20%) HSR Water (20%) 150 Dust, 50 Granite 5 Platinum Vasburg Armory
Leviathan Pits
Frost Artifact - Water +1 (20%) HP +30 150 Dust, 50 Granite 5 Platinum Bukdek Byway
Frost Artifact - AR +5 (while Enchanted) HP +45 (while Enchanted) 150 Dust, 50 Granite 5 Platinum Droknar's Forge
Wajjun Bazaar
Frost Artifact - Energy +15
Energy regen -1
HP +30 150 Dust, 50 Granite 5 Platinum Maatu Keep
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